Nintendo appreciates the love and dedication the fighting game community has for the Super Smash Bros. series. We have partnered with numerous Super Smash Bros. tournaments in the past and have hosted our own online and offline tournaments for the game, and we plan to continue that support in the future. Unfortunately, the upcoming Big House tournament announced plans to host an online tournament for Super Smash Bros. Melee that requires use of illegally copied versions of the game in conjunction with a mod called “Slippi” during their online event. Nintendo therefore contacted the tournament organizers to ask them to stop. They refused, leaving Nintendo no choice but to step in to protect its intellectual property and brands. Nintendo cannot condone or allow piracy of its intellectual property.
I posted about this in my blog. I decided to make a thread since there is ongoing updates
I am really hoping the Melee community can push through with the court of public opinion. They have been able to do so in the past.
That would be interesting. I think you can get a lot of retro, emulation, and switch repair and modders activists on board.
Though for it to be successful, Louis Rossmann’s efforts and videos in the right to repair industry would be a good resource. He has had moderate success, but has been getting disheartened by the lack of change in consumer and legislative perception for right to repair.
I hope the internal view of communities Nintendo has neglected changes as new execs take over. I think the toughest will be rallying regular Nintendo consumers to the cause. They are pretty similar to Apple consumers.
Another update, with examples of how Nintendo has taken advantage of events the community have hosted. Furthermore, the post talks about how Nintendo has actively prevented Super Smash Bros from becoming a Esport
“illegally copied versions of the game” <-- Is this an international tournament? Because last time I checked, there’s nothing illegal with making a copy of a game you own OR then modifying that said game…
It’s ironic that the company that named a character after a lawyer who fought a frivolous lawsuit engages in continous frivolous legal maneuvers in order to prevent activities that they could literally never prove damages on…
Gotcha so they accused them of using “illegal copies” without that having to actually have anything to do with anything or in any way being true… but that’s irrelevant to their legal shenanegans…
Imagine all the truckloads of money they could make if they embraced the community efforts and support Melee as its own class of eSport. Looks at Valve and DOTA2.
It’s those god damn Melee players perfecting a game we haven’t sold in nearly 20 years that are stealing our profits somehow!
So watched some more stuff on it , to me it seems like its more an issue of distribution yet again. They dont sell melee anymore and there was no way to play online. Someone made online option with emulator, so the issue the DRM and the ease of pirating. Supposedly you can use a disk with the emulator, but even that would be gray area. If the just released a digital edition playable on newer gear people would buy it, fuck they could probably hire the people doing it now for cheap and save a ton on the dev side of things.
It’s specifically that you HAVE to use an ISO instead of a disk because you have to apply a patch directly to the ISO. (Which once again is NOT illegal whatsoever - Nintendo is just giving me a reason to stop buying their crap).