Of course if it’s possible it would require Homebrew code to make use of.
Would be nice to just use 2 monitors and not need the gamepad. Of course, Nintendo in it’s infinite wisdom decided some necessary GUI (like the system settings menu) would need to be done with the gamepad and it’s touch screen, so there’s more that would need done than just connecting 2 monitors.
Or to maintain the functionality of the game pad i wonder if you could break it apart and hook it up like a second panel that does the games pad stuff so you still have the access. I wonder if you could separate the controlls and the screen so it can stay mounted while you take the conteolls part elsewhere.
Took a look at some PCB shots, front and back, and, to me, looks like the analog output runs off of a digital to analog converter inside the console and not off of a totally separate circuit.
So the GPU doesn’t have a clue if there are two monitors connected to it or not. There should be some logic in the HDMI controller (it’s a Panasonic chip next to the HDMI output) that gives priority to the digital or analog output.
How is it “pedantic grammar” to suggest that the two outputs would be duplicated if they could both be used together and that neither would output the gamepad signal? How is that not helpful to the thread, particularly given that it seems to actually be the case?