So I wrote a theory one night back in 2015 about what is gravity and how it links to time and all that stuff… kinda forgot about it until now.

Upon rethinking I was able to expand it quite a lot so I thought I’ll share here…

Bear in mind, I do not have any expertise on science maths and all that stuff… I am just a creative guy…

Anyways, here’s my theory/hypothesis.

Einstein’s general theory of relativity predicts that space is like a fabric that stretch and warp under influence of mass, this theory argues that space isn’t stretching or warping instead propagating. And the propagation rate is influenced wherever matter is present. It basically means that new space popup and disappear at a rate and this process occurs everywhere all the time. And this process mimics stretching and contracting of space-time as predicted by relativity. I call this propagation rate as “SPG rate”…

So think space is made of all particles. These particles don’t interact electromagnetically. These are very light particles, probably many magnitude lighter than electron. So if SPG Rate is 1:1 then in 1t, 1 space particle appears and 1 disappears… Which means a state of equilibrium. Under the influence of mass, the SPG Rate is magnitudelly affected by distance depending the structure and density of mass.

**So what is Gravity?**

Imagine a closed system 1 X 1 X 1. The box contains n number of particles with each particle SPG rate is 1:1. Space in the box maintains the state of equilibrium due to SPG rate is 1:1 which means pressure is equal at every point this the box.

Now introduce Mass M1 with size and density as in S * D. SPG rate of each space particle is magnitudally affected in proportion to distance from M1. Assuming M1 is perfect sphere with radius 2 x density 2. SPG rate is increased near mass magnitudelly all the way to the core of the sphere.

Which creates pressure around this sphere. This pressure is basically an inverse of matter based pressure like air. Meaning unlike air pressure which pushes, higher SPG rate or pressure will attract objects closer.

Basically this theory predicts that the SPG pressure is the Gravity.

**What is time?**

Spinning of each atom is inversely proportional to on SPG rate. So more the pressure the slower the atoms spin and lower pressure is opposite. And this process is what the passing of time is. This explains why aging is slower near higher SPG rate / high pressure areas such as black-hole.

**What’s Dark Matter and Dark Energy?**

I don’t think Dark Matter and Dark Energy exist… they are just feature of SPG rate… So near multiple masses, the overall SPG rate is higher than SPG rate of sum of all normal matter present. Because propagation rate of Space particles are affected by themselves also…

This creates additional pressure in the system and this additional pressure is what Dark matter is. Dark energy is basically space where SPG rate is lower in absence of mass, space with low SPG rate has low pressure. Since we know that this pressure is inverse of matter pressure, it pushes the matter objects apart. And that’s what the Dark Energy is.

**Connecting Classical and Quantum Physics.**

Probably this can also be explained through quantum mechanics since space itself is quantized and can be thought as probability zones. So near mass is higher probability zone which accumulates and substantiates into real effects we observe.

**Characteristics of inertia and other things through SPG rate.**

For example, SPG rate depends on the object’s mass, density and structure. A uneven semi hollow structure will behave differently producing different inertial motion than a sphere of same density and mass. This happens because space particles are propagating differently depending on interaction with structures.

Ok, I am not sure of anything… It’s just a thought experiment for me…

I have also tried to created basic simulation in Unity, propagation methods seems to produce gravitational waves and basic planetary movements seems to be possible. However due to limited hardware resources, I am unable to simulate large scale system in 3 axis in high enough resolution.

here’s the repo… https://github.com/meta-machine/Gravity

Also here’s the video of SPG simulation from unity… https://youtu.be/9k3xSyB59Hk

Please weight in your thoughts… also @anotherriddle what do you think?

Thanks…