I can definitely see CP2077 being a particularly strong VR candidate with the sheer city immersion level.
So I’ve had Teardown since the early Early Access point. It’s honestly the most innovative game I’ve played in like a decade. If you don’t know, it’s a full voxel physics simulating, fully destructible puzzle game. It has the destruction sandbox playground aspect, but the actual game is somehow like taking Portal and shoving it through a real world problem solving filter.
It’s the only game that has had me think about how to shuffle a safe that’s too heavy to lift like I was right back to being a semi-professional mover, for what that’s worth.
I played through the initially released campaign which was the first chapter, but they did some revisions when they made the full release. My ~son~ meanwhile has racked up five hundred hours and accumulated enough mods to inflate the game files by an order of magnitude. I have picked it up here and there for one or two runs, but never started over since the full release.
Well, once the console release started looming, I started over. Just been a reminder how much I like this stupid game, especially since I’m actually just now breaking into the new content I hadn’t played through yet.


