their creative software is just as bad.
Flame is a compositor, like nuke or Ae.
Foundry might charge 5k for nuke, but it’s a perpetual license that includes a ton of extras and a pipeline manager.
Their budget compositor, smoke, is 1500 a year.
Maya and 3ds, industry mainstay creative 3d programs, are 1600 a year.
Arnold, their premium raytracing engine, is 700 a year.
They charge 100/year for a glorified procreate app and their texturing tool that’s years behind zbrush, mari, or substance
Shotgun, their pipeline manager, is so-expensive-if-you-have-to-ask-how-much-dont-bother money.