it went well but it didn’t fix the little issue with Battlefield
Need to find more games to try… Thinking cs:go?
Xs:go is native to Linux.
You should also check the supported games for windows steam play. And unsupported games there’s a spreadsheet. They aren’t Guatemalan to work.
yeah i checked the site in the other thread for steam play… and bfbc2 was gold status and had several reviews saying platinum. But I guess those reviews were with invidia gpus…?
as a side project I got steamcache working on docker… for a lan party tomorrow.
and for bonus points I setup lvmcache on bind directory where it caches files from the docker images
It could be they were Nvidia. It seems mixed results https://spcr.netlify.com/app/24960
you can sometimes find useful information on the winehq site, it may sometimes have better information.
You don’t even need to run the command anymore, its in the gnome-software repos list, its just disabled by default.
Negativo isn’t …only rpm fusion was… And most of my issues were fixed once I added negativo
Everything works but just some textures are missing?
yeah… thats what id call it… or they arent rendering correctly
Don’t quote me. But I think that libmpg123
is for audio. And the libudev is for udev device information. So I don’t think that the errors that appear in the terminal are why the game isn’t loading textures properly.
These are the errors I still when I launch from terminal…
001f:err:module:load_builtin_dll failed to load .so lib for builtin L"winebus.sys": libudev.so.0: cannot open shared object file: No such file or directory
001f:err:ntoskrnl:ZwLoadDriver failed to create driver L"\Registry\Machine\System\CurrentControlSet\Services\WineBus": c0000142
0012:err:service:process_send_command service protocol error - failed to write pipe!
000d:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus" failed to start: 1114
0022:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
002e:err:module:load_builtin_dll failed to load .so lib for builtin L"l3codeca.acm": libmpg123.so.0: cannot open shared object file: No such file or directory
002e:err:winediag:gnutls_initialize failed to load libgnutls, no support for encryption
002e:err:module:load_builtin_dll failed to load .so lib for builtin L"mp3dmod.dll": libmpg123.so.0: cannot open shared object file: No such file or directory
wine: configuration in ‘/home/user1/.wine’ has been updated.
0009:err:module:load_builtin_dll failed to load .so lib for builtin L"DINPUT8.dll": libSDL2-2.0.so.0: cannot open shared object file: No such file or directory
0009:err:module:import_dll Loading library DINPUT8.dll (which is needed by L"Z:\home\user1\.local\share\Steam\steamapps\common\Battlefield Bad Company 2\BFBC2Game.exe") failed (error
c000007a).
0009:err:module:attach_dlls Importing dlls for L"Z:\home\user1\.local\share\Steam\steamapps\common\Battlefield Bad Company 2\BFBC2Game.exe" failed, status c0000135
Install sdl2-devel. I believe that’s the fedora name for the package.
What you should do is install all the packages that come after the dll.
This game would look beautiful if not for that silly artifact covering anything under the horizon.
If I look up a mountain or in the sky you cannot see it…
i’ll try it
Is udev used anymore? I forget.
the ones I found using dnf/yum search are all installed… except rust-libudev-*
Oooo. Found a cool little site.
https://www.processlibrary.com/en/directory/files/dinput8/21771/
So dinput8 doesn’t control graphics.
Are you using directx9?
I have no idea what its using… steam is launching it…