The Blender Conference 2016 was on recently and a couple weeks ago all the panels were uploaded to YouTube. I've been getting through a couple over the last few days and just thought I'd share some of my highlights so far.
I'm really excited for some of the changes that they've talked about so far for the view port. Some of the stuff getting changes here I almost never use because I don't find them aiding my workflow in any way, but with some of these changes they'll pretty quickly find their way in there.
While I'm not really a fashion person some of the stuff they talk about in here is really interesting. I also think some of the tools he's developed could be really useful for character design and clothing in animation projects and games.
I think this video has been my favourite so far. I'm beginning to explore into music production a little bit and being able to make music with objects made in blender just sounds so awesome xD
I found this one interesting because 2D animation is a weak point for Blender and one of Blender's strongest points is its versatility so having certain workflows and processes improved is really awesome. I could see some sort of combination between Blender A Krita for 2D animation being a really strong option for it on Linux. A plugin that melds the 2 together in someway to make that easier would be awesome. Maybe something the community could start? :P
Another great video about some changes coming to Blender. I can confirm that UV unwrapping in Blender is a little hard from the few times I've used it and any improvements are welcome.
It's always great to see more adoption of Blender and some of the stuff these guys are working on looks really good. I love the style and I'm eager to see what comes out from them in the future.
Those are some of the highlights from the panels I have seen thus far. I'd like to give an honourable mention to "Smart Slicing in Blender". They have created a cloud rendering service, but the rendering computers are actually being implement in houses to be used as heats. I think that's just awesome xD I didn't find the rest of the video to interesting though do that's why I'm not posting it here.
My other posts on Blender (both about video editing):
Sure thing. Surely there's someone in the community doing some sort of work on it though? There's a lot going on with Blender all over the place and maybe it's just not big enough to talk about but there's still work on it?