So this presentation may have missed the headlines but there was a live demonstration of Server Meshing, Persistent Entity Streaming and how the Replication Layer will tie them together within Star Citizen and I thought other tech enthusiasts should take a look especially those that understand the complications of EDIT: graph databases and cloud networking.
The presentation is long but about 1:15:00 in probably the most significant technology in gaming was shown in a live demo at CitizenCon 2023.
EDIT: I cannot post links but the video is labeled: CitizenCon 2953: Shaping the 'Verse - The Future of Star Engine
This tech will be tested within the next few weeks.
I’ll post a link in comments so watch and tell me your thoughts