Star Citizen - Persistent Entity Streaming and the Replication Layer

So this presentation may have missed the headlines but there was a live demonstration of Server Meshing, Persistent Entity Streaming and how the Replication Layer will tie them together within Star Citizen and I thought other tech enthusiasts should take a look especially those that understand the complications of EDIT: graph databases and cloud networking.

The presentation is long but about 1:15:00 in probably the most significant technology in gaming was shown in a live demo at CitizenCon 2023.

EDIT: I cannot post links but the video is labeled: CitizenCon 2953: Shaping the 'Verse - The Future of Star Engine

This tech will be tested within the next few weeks.

I’ll post a link in comments so watch and tell me your thoughts

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EDIT: I cannot post links but the video is labeled: CitizenCon 2953: Shaping the 'Verse - The Future of Star Engine at 1:15:00

here you go :slight_smile:

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When it releases, my grandkids should really enjoy this game.

jk

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I feel you… im already bought in though… just keep upgrading that package lol. Too bad lifetime insured ship packages are gone lol.

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