Nvidia cares about Linux gaming now?

I’m sorry but this is inaccurate. NVIDIA has been quite involved in Linux (and even UNIX) for a long time, but more on the professional rendering and compute side, as opposed to gaming.

Example, from 2004: Sun Microsystems and NVIDIA Form Professional Graphics Alliance | Animation World Network

Example, from 2026: Red Hat Expands Collaboration with NVIDIA to Pair Enterprise Open Source with Rack-Scale AI for Faster, Production-Ready Innovation

The story behind this case is also quite interesting, and somewhat related, which I would recommend you to read: Inside Nvidia's 10-year effort to make the Shield TV the most updated Android device ever - Ars Technica

It’s also interesting how NVIDIA is the only GPU vendor with more optimized Blender rendering performance on Linux than on Windows:

Device Name OS Median Score
NVIDIA GeForce RTX 5070 Linux 6112
NVIDIA GeForce RTX 5070 Windows 5754
Intel Arc Pro B70 Graphics Windows 3868
Intel Arc Pro B70 Graphics Linux 3647
AMD Radeon RX 9070 XT Windows 3392
AMD Radeon RX 9070 XT Linux 3238

True, they used to not play nice with some open source efforts and standards in the past, as we all know well.

But that is not the topic of this thread.

The topic here is to document the observation that they’ve in fact noticeably increased their involvement in Linux gaming, and to speculate on why this may be the case (as this is contrary to popular assumptions/past behaviour.) Hoping to promote an informative, quality discussion that contributes knowledge, as opposed to the usual Internet-arguments.

Regarding the previously-mentioned cgroups-based memory partitioning, there are reports from users that memory stats reporting looks odd, but that VRAM pressure is in fact better managed now. I didn’t have a chance to test it myself, yet.

In other news: Another new feature driver update with some gaming-related fixes, in bold:

Oh wow I figured that last of us bug was never going to be fixed. I guess I can play it now!

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I wonder if it could be a simple reason. Perhaps many of the Nvidia engineers are tired of windows. And they’ve been allowed Internally to both daily drive and test Linux. When they see drivers issues in Linux they report them internally to get stuff fixed.