When you assume, you make an ass out of you and me. When stating I have a closed mind, you assume that I don't play on console, which does have some truth, but I've been gaming on consoles since the days of NES. My first console was SNES, then I owned a PS2, then a PS3. The PS3 came out of my own pocket, and after that got stolen (I was an early adopter, so $650 down the drain) and given how expensive Rock Band was, amongst other games, I realized how much cheaper it was to throw in a cheap GPU in standard computer and game on PC. I've always been a bit of utilitarian when it comes to PC gaming, I started off with a hand-me-down Sony VAIO, which rocked a 1.4GHz Willamette Pentium 4 and a GeForce 6200 GPU. Then I got a Dell with a 2.8GHz dual-core; a wet-dream, until I realized it was a Pentium D 820 running the Netburst architecture. I slapped in 2GB of RAM and 4670 and it served me well, since I only a standard 18" monitor with no resolution. I frankenstiened the parts from both old computers when I got my then too-good-to-be true $100 quad-core Athlon II x4 630 and upgraded the GPU to a 5830. My current rig is still housed by a case that I got for $28 at Microcenter. My motherboard is a P67 chipset because it was maybe $10 cheaper, probably less, than an equivalent Z68, but I didn't foresee needing, or even wanting those features. iGPU? I'll have a graphics card - as long as I can overclock my CPU until it hurtz! The long-winded point I'm driving home is that I haven't been until very recently part of the "PC Gaming Master Race", I've always been just a cheap ass gamer, and, despite some niceties I've adopted such as a mechanical keyboard, decent sound set up, claw-grip mouse, I still have plenty of reminders where I came from: fans are zip-tied in place, still have a P67 board with a crapped out ethernet port, and the loud humming of fans because fuck it, they were $10 for a pack of 4.
While the gaming isn't necessarily professional, that doesn't mean there isn't competition. Fact is, gaming can be, and often is, very competitive regardless of platform. But even you are playing CoD MW1 on your rommates 360, ping spikes from wifi just ruined the experience. We literally ran a ethernet cable down from a window to get better ping and it worked wonders.
I have no idea where you were going with "wireless music", but wireless is a nicety that hinders performance. Wired controllers, you don't have to worry about having a clear line of site, charging you batteries. I have DS3 and DS4 controllers I use on my PC, and both have given me issues; buttons double register, taps registers as holds, sometimes it randomly disconnects. If you've ever played NBA2k14, where timing is critical, you can see how that would ruin the experience. Never had any of those issues over USB (except for physical disconnection because I moved to suddenly). On the flip side, The Wolf Among Us was quite enjoyable on a BT controller, but not a game you'd bring to a LAN party.
WLAN = Wireless Local Area Network, which means LAN assumes wired connection. If you are on Wifi, you are less local than wired connection, relatively speaking.
I'm not saying all the technologies I criticized aren't helpful, I'm saying they're less than ideal for the purpose of gaming. Now, this is very important in a "kill your console" build because it makes zero sense to build a computer that is suppose to surpass the console experience, but then adopts the technologies that make the console experience suck in the first place. Then that build doesn't kill the console, it merely side-steps it, or, at best, takes a small step forward.