Ya environment variables don’t work in my situation.
I’m trying to run two games that use the vulkan api in windows, No Man Sky and Surge 2
Lutris 5.2 doesn’t work, but Proton 4.11 does work
The configuration file is called user_settings.py
and it is located in the “Proton 3.7” directory. You can either manually create the file, or edit the sample configuration user_settings.sample.py
by renaming it to user_settings.py
steam launch option DXVK_HUD=fps,devinfo %command%
I don’t use steam, I’m simply pointing out the Proton instructions
What I’ve been working on overall is I’ve created a single wine prefix that has GOG Galaxy 2.0 installed, Cheat Engine and a 300 plus game library.
Large majority of DX9, DX10, DX11 games work currently using Lutris 5.2, DXVK 1.5.5, D9VK 0.40.1. Surprisingly the wine prefix will change from DXVK to D9VK on the fly within GOG Galaxy 2.0 in wine.
With GOG Galaxy 2.0 I get cloud sync and automatic updates that work most of the time.
But the two Vulkan games in the library No Man’s Sky and The Surge 2 won’t run with Lutris 5.2 and then GOG Galaxy 2.0 doesn’t work with Proton 4.11.
At the same time I can easily change the executable in the prefix to games specific and both No Man’s Sky and The Surge 2 run fine using proton 4.11, more like more then fine “The Power of Vulkan”.
Unfortunately DXVK_HUD doesn’t seem to work when running a game that uses the vulkan api nor am I getting any luck with Steam Proton’s HUD using the user_settings.py
It’s all a bit strange as I know DXVK is designed to convert direct x to vulkan but this is DXVK simply converting vulkan to vulkan or windows to linux however you want to say it.
I’m certain that’s the reason the issue is occurring.
I’m curious why Lutris 5.2 isn’t working with vulkan games while Proton 4.11 is currently working.