/looking-glass-client -s no egl:debug yes
[I] 91023871047 main.c:1304 | main | Looking Glass (B5.0.1)
[I] 91023871067 main.c:1305 | main | Locking Method: Atomic
[I] 91023882622 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 91023882647 cpuinfo.c:37 | lgDebugCPU | CPU: 8 cores, 16 threads
[W] 91023886060 option.c:324 | option_parse | Ignored invalid argument: no
[W] 91023886073 option.c:324 | option_parse | Ignored invalid argument: yes
[I] 91023893991 main.c:866 | lg_run | Using font: /usr/share/fonts/dejavu-sans-mono-fonts/DejaVuSansMono.ttf
[I] 91023894042 ivshmem.c:128 | ivshmemOpenDev | KVMFR Device : /dev/shm/looking-glass
[I] 91023894091 egl.c:261 | egl_initialize | Double buffering is off
[I] 91023894094 main.c:833 | tryRenderer | Using Renderer: EGL
[I] 91023894592 x11.c:227 | x11CheckEWMHSupport | EWMH-complient window manager detected: GNOME Shell
[I] 91023894678 x11.c:454 | x11Init | X11 XInput 2.0 in use
[I] 91023903046 x11.c:1374 | x11GetEGLDisplay | Using eglGetPlatformDisplayEXT
[I] 91023972976 egl.c:696 | egl_renderStartup | Multisampling enabled, max samples: 4
[I] 91023973960 egl.c:773 | egl_renderStartup | Single buffer mode
[I] 91023977952 egl.c:789 | egl_renderStartup | EGL : 1.5
[I] 91023977963 egl.c:790 | egl_renderStartup | Vendor : AMD
[I] 91023977965 egl.c:791 | egl_renderStartup | Renderer: AMD Radeon Pro WX 3100 (POLARIS12, DRM 3.42.0, 5.15.16-100.fc34.x86_64, LLVM 12.0.1)
[I] 91023977966 egl.c:792 | egl_renderStartup | Version : OpenGL ES 3.2 Mesa 21.1.8
[I] 91023977973 egl.c:793 | egl_renderStartup | EGL APIs: OpenGL OpenGL_ES
[I] 91023977976 egl.c:794 | egl_renderStartup | EGL Exts: EGL_ANDROID_blob_cache EGL_ANDROID_native_fence_sync EGL_CHROMIUM_sync_control EGL_EXT_buffer_age EGL_EXT_create_context_robustness EGL_EXT_image_dma_buf_import EGL_EXT_image_dma_buf_import_modifiers EGL_EXT_swap_buffers_with_damage EGL_KHR_cl_event2 EGL_KHR_config_attribs EGL_KHR_create_context EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_get_all_proc_addresses EGL_KHR_gl_colorspace EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image EGL_KHR_image_base EGL_KHR_image_pixmap EGL_KHR_no_config_context EGL_KHR_reusable_sync EGL_KHR_surfaceless_context EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float EGL_KHR_wait_sync EGL_MESA_configless_context EGL_MESA_drm_image EGL_MESA_image_dma_buf_export EGL_MESA_query_driver EGL_NOK_texture_from_pixmap EGL_WL_bind_wayland_display
[I] 91023977981 egl.c:795 | egl_renderStartup | GL Exts : GL_EXT_blend_minmax GL_EXT_multi_draw_arrays GL_EXT_texture_filter_anisotropic GL_EXT_texture_compression_s3tc GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_format_BGRA8888 GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_mapbuffer GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_stencil8 GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_EXT_draw_instanced GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_OES_depth_texture GL_AMD_performance_monitor GL_OES_packed_depth_stencil GL_EXT_texture_type_2_10_10_10_REV GL_NV_conditional_render GL_OES_get_program_binary GL_APPLE_texture_max_level GL_EXT_discard_framebuffer GL_EXT_read_format_bgra GL_EXT_frag_depth GL_NV_fbo_color_attachments GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_array_object GL_OES_viewport_array GL_ANGLE_pack_reverse_row_order GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_EXT_occlusion_query_boolean GL_EXT_robustness GL_EXT_texture_rg GL_EXT_unpack_subimage GL_NV_draw_buffers GL_NV_read_buffer GL_NV_read_depth GL_NV_read_depth_stencil GL_NV_read_stencil GL_EXT_draw_buffers GL_EXT_map_buffer_range GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_NV_pixel_buffer_object GL_OES_depth_texture_cube_map GL_OES_required_internalformat GL_OES_surfaceless_context GL_EXT_color_buffer_float GL_EXT_sRGB_write_control GL_EXT_separate_shader_objects GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_integer_mix GL_EXT_tessellation_point_size GL_EXT_tessellation_shader GL_ANDROID_extension_pack_es31a GL_EXT_base_instance GL_EXT_compressed_ETC1_RGB8_sub_texture GL_EXT_copy_image GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_gpu_shader5 GL_EXT_polygon_offset_clamp GL_EXT_primitive_bounding_box GL_EXT_render_snorm GL_EXT_shader_io_blocks GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_norm16 GL_EXT_texture_view GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_NV_image_formats GL_OES_copy_image GL_OES_draw_buffers_indexed GL_OES_draw_elements_base_vertex GL_OES_gpu_shader5 GL_OES_primitive_bounding_box GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation GL_OES_tessellation_point_size GL_OES_tessellation_shader GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_EXT_blend_func_extended GL_EXT_buffer_storage GL_EXT_float_blend GL_EXT_geometry_point_size GL_EXT_geometry_shader GL_EXT_shader_samples_identical GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_KHR_texture_compression_astc_sliced_3d GL_OES_EGL_image_external_essl3 GL_OES_geometry_point_size GL_OES_geometry_shader GL_OES_shader_image_atomic GL_EXT_clip_cull_distance GL_EXT_disjoint_timer_query GL_EXT_texture_compression_s3tc_srgb GL_EXT_window_rectangles GL_MESA_shader_integer_functions GL_EXT_clip_control GL_EXT_color_buffer_half_float GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_texture_compression_bptc GL_KHR_parallel_shader_compile GL_NV_alpha_to_coverage_dither_control GL_AMD_framebuffer_multisample_advanced GL_EXT_EGL_image_storage GL_EXT_texture_shadow_lod GL_INTEL_blackhole_render GL_MESA_framebuffer_flip_y GL_NV_compute_shader_derivatives GL_EXT_demote_to_helper_invocation GL_EXT_depth_clamp GL_EXT_texture_query_lod
[I] 91023978009 egl.c:847 | egl_renderStartup | Using debug message callback from OpenGL ES 3.2+
[I] 91023984700 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 120 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023984980 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 596 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023985114 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 200 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023985186 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 128 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023985362 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 28 Code Size: 72 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023985704 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 1028 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023990514 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 128 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023992257 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 400 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023996635 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 128 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91023998781 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 32 VGPRS: 60 Code Size: 2476 LDS: 0 Scratch: 0 Max Waves: 4 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024002826 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 128 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003408 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 120 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003695 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 36 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003798 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 60 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003832 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 16 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003878 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 68 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003915 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 92 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024003949 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 16 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024004877 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 748 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024004946 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 28 Code Size: 388 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024005005 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 8 Code Size: 200 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024008405 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 28 Code Size: 120 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024008452 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 12 Code Size: 176 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024009148 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 28 Code Size: 60 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024009212 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 112 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[W] 91024013492 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 2232, size 1464) to update a GL_STATIC_DRAW buffer
[W] 91024013507 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 3696, size 1464) to update a GL_STATIC_DRAW buffer
[W] 91024013511 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5160, size 48) to update a GL_STATIC_DRAW buffer
[W] 91024013516 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5208, size 48) to update a GL_STATIC_DRAW buffer
[W] 91024013519 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5256, size 48) to update a GL_STATIC_DRAW buffer
[W] 91024013523 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5304, size 264) to update a GL_STATIC_DRAW buffer
[W] 91024013527 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5568, size 264) to update a GL_STATIC_DRAW buffer
[W] 91024013530 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 5832, size 496) to update a GL_STATIC_DRAW buffer
[W] 91024013536 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 6328, size 496) to update a GL_STATIC_DRAW buffer
[W] 91024013539 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 6824, size 496) to update a GL_STATIC_DRAW buffer
[W] 91024013543 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 7320, size 976) to update a GL_STATIC_DRAW buffer
[W] 91024013548 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 8296, size 976) to update a GL_STATIC_DRAW buffer
[W] 91024013552 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 9272, size 32) to update a GL_STATIC_DRAW buffer
[W] 91024013556 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 9304, size 32) to update a GL_STATIC_DRAW buffer
[W] 91024013560 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 9336, size 32) to update a GL_STATIC_DRAW buffer
[W] 91024013565 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 9368, size 176) to update a GL_STATIC_DRAW buffer
[W] 91024013569 egl.c:652 | debugCallback | GL message (source: OpenGL API, type: performance): using glBufferSubData(buffer 10, offset 9544, size 176) to update a GL_STATIC_DRAW buffer
[I] 91024013700 eglutil.c:35 | swapWithDamageInit | Using EGL_KHR_swap_buffers_with_damage
[I] 91024016316 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024016358 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 8 Code Size: 60 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024204076 main.c:1176 | lg_run | Host ready, reported version: B5.0.1
[I] 91024204100 main.c:1177 | lg_run | Starting session
[I] 91024304608 main.c:637 | main_frameThread | Format: FRAME_TYPE_BGRA 1920x1080 stride:1920 pitch:7680 rotation:0
[I] 91024316476 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 12 Code Size: 176 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024316512 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 28 Code Size: 120 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024317560 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 28 Code Size: 104 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024317605 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 44 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024319348 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 8 Code Size: 152 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024320004 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 48 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024320172 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 208 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024320222 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 8 VGPRS: 28 Code Size: 20 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024320315 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 16 VGPRS: 8 Code Size: 60 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
[I] 91024322945 egl.c:652 | debugCallback | GL message (source: shader compiler, type: other): Shader Stats: SGPRS: 24 VGPRS: 8 Code Size: 40 LDS: 0 Scratch: 0 Max Waves: 8 Spilled SGPRs: 0 Spilled VGPRs: 0 PrivMem VGPRs: 0
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[I] 2923729044 app.c:290 | frameThread | Frame thread started
[I] 3254026974 app.c:297 | frameThread | Frame thread stopped
[I] 3254027534 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 3254039643 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 3254040063 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 3254040499 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 3254040860 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 3254041216 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 3254041587 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 3254041935 dxgi.c:328 | dxgi_init | Shared Sys Mem : 12287 MiB
[I] 3254097591 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 3254097966 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 3254098342 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 3254099257 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 3254101860 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 3254102457 app.c:290 | frameThread | Frame thread started
[I] 3787806478 app.c:797 | app_main | No subscribers, going to sleep...
[I] 3788788920 app.c:297 | frameThread | Frame thread stopped
[I] 3788789499 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 85636091749 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[I] 85636092309 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 85636092795 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 85636093282 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 85636094224 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 85636097046 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 85636097469 app.c:562 | app_main | IVSHMEM Address : 0x2CB0000
[I] 85636097893 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 85636098265 app.c:564 | app_main | KVMFR Version : 14
[I] 85636100095 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 85636100509 app.c:650 | app_main | Trying : DXGI
[I] 85636103125 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 85636103520 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 85636104036 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 85636104398 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 85636104757 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 85636105120 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 85636105475 dxgi.c:328 | dxgi_init | Shared Sys Mem : 12287 MiB
[I] 85636179656 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 85636180036 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 85636180432 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 85637666140 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[I] 85637666661 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 85637667097 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 85637667561 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 85637668594 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 85637671110 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 85637671473 app.c:562 | app_main | IVSHMEM Address : 0x2CB0000
[I] 85637671829 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 85637672180 app.c:564 | app_main | KVMFR Version : 14
[I] 85637672724 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 85637673073 app.c:650 | app_main | Trying : DXGI
[I] 85637676155 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 85637676539 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 85637676953 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 85637677307 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 85637677656 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 85637678027 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 85637678378 dxgi.c:328 | dxgi_init | Shared Sys Mem : 12287 MiB
[I] 85637747514 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 85637747879 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 85637748240 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 85637749271 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 85637750059 app.c:675 | app_main | Using : DXGI
[I] 85637750409 app.c:676 | app_main | Capture Method : Asynchronous
[I] 85638797658 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[I] 85638798159 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 85638798571 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 85638798983 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 85638799861 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 85638802136 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 85638802564 app.c:562 | app_main | IVSHMEM Address : 0x28E0000
[I] 85638802909 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 85638803254 app.c:564 | app_main | KVMFR Version : 14
[I] 85638803778 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 85638804114 app.c:650 | app_main | Trying : DXGI
[I] 85638806342 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 85638806725 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 85638807136 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 85638807478 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 85638807824 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 85638808174 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 85638808510 dxgi.c:328 | dxgi_init | Shared Sys Mem : 12287 MiB
[I] 85638878884 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 85638879250 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 85638879619 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 85638880631 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 85638881461 app.c:675 | app_main | Using : DXGI
[I] 85638881799 app.c:676 | app_main | Capture Method : Asynchronous
[I] 10112125 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[I] 10112905 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 10113288 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 10113729 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 10114815 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 10117455 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 10117798 app.c:562 | app_main | IVSHMEM Address : 0x2A90000
[I] 10118234 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 10118630 app.c:564 | app_main | KVMFR Version : 14
[I] 10120146 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 10120537 app.c:650 | app_main | Trying : DXGI
[I] 10128007 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 10128375 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 10128787 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 10129123 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 10129525 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 10129862 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 10130193 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 10260185 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 10260585 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 10261171 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 10262869 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 10264574 app.c:675 | app_main | Using : DXGI
[I] 10265034 app.c:676 | app_main | Capture Method : Asynchronous
[I] 10466001 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 10466670 app.c:290 | frameThread | Frame thread started
[I] 15116494 app.c:297 | frameThread | Frame thread stopped
[I] 15119088 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 15138353 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 15138769 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 15139174 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 15139529 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 15139877 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 15140228 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 15140592 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 15203119 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 15203500 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 15203906 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 15204946 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 15207811 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 15208269 app.c:290 | frameThread | Frame thread started
[I] 16035077 app.c:297 | frameThread | Frame thread stopped
[I] 16035823 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 16053731 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 16054107 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 16054510 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 16054841 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 16055176 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 16055515 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 16055887 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 16170258 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 16170621 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 16170990 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 16172895 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 16176160 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 16176814 app.c:290 | frameThread | Frame thread started
[I] 18708776 app.c:297 | frameThread | Frame thread stopped
[I] 18709376 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 18729546 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 18729938 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 18730376 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 18730752 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 18731135 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 18731554 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 18731918 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 18792382 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 18792728 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 18793079 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 18798361 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 18800053 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 18800608 app.c:290 | frameThread | Frame thread started
[I] 24218162 app.c:297 | frameThread | Frame thread stopped
[I] 24218616 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 24229862 app.c:842 | app_main | Host application exited
[I] 37376182 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[W] 37376683 platform.c:475 | boostPriority | Failed to set realtime GPU priority.
[I] 37377104 platform.c:476 | boostPriority | This is not a failure, please do not report this as an issue.
[I] 37377595 platform.c:477 | boostPriority | To fix this, install and run the Looking Glass host as a service.
[I] 37378106 platform.c:478 | boostPriority | looking-glass-host.exe InstallService
[I] 37378523 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 37378972 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 37379427 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 37380320 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 37382881 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 37383266 app.c:562 | app_main | IVSHMEM Address : 0x2BF0000
[I] 37383714 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 37384108 app.c:564 | app_main | KVMFR Version : 14
[I] 37385469 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 37385818 app.c:650 | app_main | Trying : DXGI
[I] 37388309 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 37388690 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 37389132 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 37389469 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 37389809 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 37390164 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 37390642 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 37458477 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 37458834 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 37459204 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 37460436 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 37461248 app.c:675 | app_main | Using : DXGI
[I] 37461589 app.c:676 | app_main | Capture Method : Asynchronous
[I] 38264097 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 38264671 app.c:290 | frameThread | Frame thread started
[I] 87388540 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[W] 87388953 platform.c:475 | boostPriority | Failed to set realtime GPU priority.
[I] 87389341 platform.c:476 | boostPriority | This is not a failure, please do not report this as an issue.
[I] 87389819 platform.c:477 | boostPriority | To fix this, install and run the Looking Glass host as a service.
[I] 87390301 platform.c:478 | boostPriority | looking-glass-host.exe InstallService
[I] 87390690 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 87391083 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 87391503 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 87392400 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
87394353 [E] ivshmem.c:206 | ivshmemOpen | DeviceIoControl Failed: 0x00000224 (An attempt was made to attach to a device that was already attached to another device.)
[E] 87395116 app.c:556 | app_main | Failed to open the IVSHMEM device
[I] 153475635 time.c:85 | windowsSetTimerResolution | System timer resolution: 488.2 μs
[I] 153476220 app.c:544 | app_main | Looking Glass Host (B5.0.1)
[I] 153476673 cpuinfo.c:36 | lgDebugCPU | CPU Model: AMD Ryzen 7 3700X 8-Core Processor
[I] 153477134 cpuinfo.c:37 | lgDebugCPU | CPU: 4 cores, 8 threads
[I] 153478099 ivshmem.c:131 | ivshmemInit | IVSHMEM 0* on bus 0x6, device 0x1, function 0x0
[I] 153480522 app.c:561 | app_main | IVSHMEM Size : 32 MiB
[I] 153480889 app.c:562 | app_main | IVSHMEM Address : 0x2D90000
[I] 153481239 app.c:563 | app_main | Max Pointer Size : 1024 KiB
[I] 153481591 app.c:564 | app_main | KVMFR Version : 14
[I] 153482868 app.c:625 | app_main | Max Frame Size : 14 MiB
[I] 153483216 app.c:650 | app_main | Trying : DXGI
[I] 153485513 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 153485921 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 153486332 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 153486684 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 153487037 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 153487473 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 153487818 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 153555842 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 153556199 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 153556559 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 153559106 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 153559980 app.c:675 | app_main | Using : DXGI
[I] 153560333 app.c:676 | app_main | Capture Method : Asynchronous
[I] 153761375 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 153761923 app.c:290 | frameThread | Frame thread started
[I] 301067778 app.c:297 | frameThread | Frame thread stopped
[I] 301068299 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 301085588 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 301086022 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 301086458 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 301086936 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 301087384 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 301087746 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 301088252 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 301160801 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 301161317 dxgi.c:436 | dxgi_init | Capture Size : 1280 x 720
[I] 301161838 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 301164858 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 301166688 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 301167251 app.c:290 | frameThread | Frame thread started
[I] 302282000 app.c:297 | frameThread | Frame thread stopped
[I] 302282604 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 302298052 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 302298462 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 302298989 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 302299426 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 302299806 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 302300163 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 302300509 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 302363477 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 302363865 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 302364230 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 302364971 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 302367567 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 302368068 app.c:290 | frameThread | Frame thread started
[I] 334904535 app.c:297 | frameThread | Frame thread stopped
[I] 334905042 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 334917173 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 334917714 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 334918183 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 334918545 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
[I] 334918924 dxgi.c:326 | dxgi_init | Device Video Mem : 8050 MiB
[I] 334919349 dxgi.c:327 | dxgi_init | Device Sys Mem : 0 MiB
[I] 334919731 dxgi.c:328 | dxgi_init | Shared Sys Mem : 7999 MiB
[I] 334981607 dxgi.c:435 | dxgi_init | Feature Level : 0xc100
[I] 334981977 dxgi.c:436 | dxgi_init | Capture Size : 1920 x 1080
[I] 334982399 dxgi.c:437 | dxgi_init | AcquireLock : enabled
[I] 334983594 dxgi.c:527 | dxgi_init | Source Format : DXGI_FORMAT_B8G8R8A8_UNORM
[I] 334986960 app.c:350 | captureStart | ==== [ Capture Start ] ====
[I] 334987593 app.c:290 | frameThread | Frame thread started
[I] 714404488 app.c:797 | app_main | No subscribers, going to sleep...
[I] 715383955 app.c:297 | frameThread | Frame thread stopped
[I] 715384725 app.c:356 | captureStop | ==== [ Capture Stop ] ====
[I] 747604024 dxgi.c:322 | dxgi_init | Device Name : \\.\DISPLAY1
[I] 747604450 dxgi.c:323 | dxgi_init | Device Description: NVIDIA GeForce RTX 3060 Ti
[I] 747604894 dxgi.c:324 | dxgi_init | Device Vendor ID : 0x10de
[I] 747605339 dxgi.c:325 | dxgi_init | Device Device ID : 0x2486
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