I have started developing a MOBA inside of a RuneScape emulator (private server) and was wondering if anybody would be interested in playing such a MOBA game. Of course it would be entirely free and it has a dynamic cache request server so you would be able to get online in under a minute. (Approximately 1MB download with the remaining files being streamed to you while you play.)
The Rundown
- 5v5 the map is Castle Wars
- Players spawn in the same place as regular CW (Castle Wars)
- Rather than champions, diversity is driven through weapons
- There are shops in the spawn area of each respective side that you can buy weapons from
- There would be basic gear for lane start like shortbow, bronze sword, air runes, basic armor
- There would also be advanced weapons and armor
- Advanced gear can be unlocked (like champions are in LoL) with the points you earn after playing a match but there would be an equivalent free rotation of gear (similar to LoL's free champion rotation)
- "Minions" are goblins (the red/blue ones from Goblin Wars) and the super minions are the larger equivalents
- "Towers" are the ballistic platforms
- The "Jungle" is in the lower tunnels, with a different kind of monster in each tunnel and a "Baron"/"Dragon" equivalent that spawns in the middle of the tunnels (which is quickly accessible through trapdoors in midlane)
- The "Nexus" is the flag at the top of each castle, only takeable with the "Baron" equivalent's drop (which lasts a limited amount of time)
- Ancients and Lunar spellbook and Ancient Curses only accessible for a limited amount of time
What I need
- Players (testers)!
- People to help balance
- Developers (who know Java, knowing Kotlin is a bonus!)
- Questions from YOU about certain things you're unsure about
Thanks!