So for anyone who isn’t into the VFX/game dev scenes, Quixel has a massive library of 3D scanned assets, as well as the software to import to and between different 3D packages.
Epic are getting quite happy buying up companies who develop tools like this. More focus is being put on real-time rendering in VFX, and Epic are currently leading the way.
The Megascans library is now free to use in Unreal. They’re also retroactively refunding subscriptions for people who’ve been exclusively using Megascans with Unreal for 2019, and subscription prices for use with other programs have also been slashed, which is a nice bonus.