I, Kristoffer Jansen (Kriss120), will participate in the next Devember. My Devember will be dedicated to making a small game with opengl and c++. I promise I will program for my Devember for at least an hour, every day of the next December (Starting on the 3. due to not being able to code until then). I will also write a daily public devlog and will make the produced code publicly available on the internet.
Seeing as many of you were picking up the challenge I have gotten inspired myself
to restart an old project in the attempt to learn something new.
So here it is, this Devember I will be attempting to code every day for at least 1 hour to build a simple but usable render/game engine in OpenGL with a passable physics engine. I have set up the rendering part before, so this will be a refresh of that and the actual challenge will be to build a simple 3D game from it.
I will be a little delayed in starting since there are things preventing me from spending a long time coding both today and sunday, but I will attempt to update this post/thread with the progress I make going forward.
This will be my first openGL project running on linux so I am quite exited to get started, and hope that this will be a project I manage to complete unlike most of my other attempts at coding projects.
Libaries I will use:
more coming soon…
Language to be used:
Git Repo with my terrible, messy code.
Wish me luck, cause I have a feeling there is a 50/50 chance I will fail. xD