So it seems, Bioshock has just been ported to Linux!
*Cheering* *Cheering* *Downloading*
As this was one of the more popular triple-A titles to have been released in the past couple of years, It's seeming like the argument against Linux's irrelevancy in the gaming market is becoming increasingly irrelevant.
I thought that I might put this in its own thread considering the circumstance.
[my own issue resolved: problem with XFS filesystem]
Cool... I'll probably wait for a steam sale and buy it then. I've already got too many games to play in my limited time, but it is really cool, that they did this.
Well it took off without a hitch and is as beautiful as I remember. I'm really glad to see such a large title like that make it to linux, hopefully more will follow.
As far as the problems you're having, have you checked your /tmp/dumps directory for steam dumps. Maybe it'll you'll find something different there?
There are only two articles I've actually found announcing the release of the Linux port. It doesn't even mention it on Bioshock's own website. The GoL article says that it was ported by Virtual programming using the eON tool (for DirectX11 to OpenGL). They've done Witcher 2 and Stronghold 3 for Linux in the past, and if Witcher 2 is any indication of quality of port, it will probably run quite well when it's not crashing.
Yep. I've played three other games since I installed the proprietary AMD drivers. Witcher 2 (Also an eON port) ran great, up until a crash after the post-tutorial cutscene (haven't tried since as it was late last night). Cities: Skylines runs without any problems, besides generally bad performance. Minecraft runs as Minecraft runs.
I really have no clue what the problem is. I'm double-checking the comments of those two articles to see if anyone else has the same problem, but it doesn't seem like it. :/
Yes, that's the wall I was hitting, nobody else seems to be having the same problem, you're running Manjaro right? How did you go about installing Steam?