Will a New Graphics card Stop this?

Hi. I've recently been trying to play Battlefield 3, Metro last light and a few other games at 1080p. It's alright, but for Battlefield 3, when I try to play Full Screen mode 1080p, it freezes and a popup comes up say:

"Display Driver has stopped working and has been recovered" After that I have to ctrl-alt-delete to close the game :(

Either I have to have my resolution at 1600 or the Graphics detail really low. My current GPU is a GT 650 4GB.

Will upgrading to a higher graphics card get rid of this problem of crashing the game and this popup? I've tried other games like Metro Last Light, Skyrim, Hitman Absolution, they all do the same thing when I try playing 1080p with medium to High Graphics settings. 

I'll post my computer specs if guys need that, really big issue, because I got BF4 in the mail 2 days ago, and I've just been thinking what to do. I've been looking into the GTX 660, that looks okay to run most next-gen and current-gen games, right? 

Any help or thoughts appreciated 

-Operating System
-Windows 8.1 64-bit

-CPU
-Intel Core i7 3770 @ 3.40GHz 35 °C
-Ivy Bridge 22nm Technology

-RAM
-16.0GB Dual-Channel DDR3 @ 665MHz (9-9-9-24)

-Motherboard
-Acer Aspire M3985 (SOCKET 0) 32 °C

-Graphics
-Acer HR274H (1920x1080@60Hz)
-4095MB NVIDIA GeForce GT 640 (Sapphire/PCPartner) 34 °C

-Hard Drives
-1863GB Seagate ST2000DM001-9YN164 (SATA) 33 °C

-Optical Drives
-ATAPI BD E DH12E3SH

-Audio
-Realtek High Definition Audio

PS..Im using the program speccy for these specs. Great Program, recommend it. 

Are you running Beta Drivers?

Try updating your drivers.

No, Ive tried with and without beta drivers, still same thing happens. 

The Latest Drivers I have for Geforce is the 331.65 (R331 Game Ready Drivers), ive tried rerolling back with specific drivers for each game, didn't work out, it still just crashes and the pop up comes. 

Error 4101 can mean numerous things, the limits are endless,  However I never had this problem up until the last drivers (331.65), I've heard of people reverting to older drivers and fixing the issue, but it could also be your power supply not yielding the proper voltage or wattage resulting in the GPU failing.

 

DDR= Double Data Rate, times the 665 (RAM Speed) by two equaling 1333, you should be shooting for 1600 (optimal for frame latency)

Indigohammer, my psu is 500ws, I mean that should be enough for a gt 640. What do u mean in the last sentence because my brain just went dead reading, no clue what it meant. If it is the psu then should I be getting a more higher one?

Sorry the last sentence was regarding your RAM, 16Gb @ 1333mhz is throwing away performance, I'm sure you could tighten the clocks or bring it up to 1600mhz with little effort. 

Is the GT 640 Overclocked?

 

It isn't the PSU if its 500 watts, then again, it could be the amps, can you give me the model # and brand of the PSU?

The Gt 650 is not overclocked, and I have no clue how to.

the brand/model number is: FSP GROUP INC. and number is FSP500-70EP. 

Well your GPU may be causing your driver to crash. Usually happens with a bad overclock. 

Turn the voltage up just the tiniest bit on your GPU, may help it be stable.

its not overclocked. How Can I turn the voltage up?

I used to have that problem and it stopped on its own after a while, no idea why.

Never found the cause either.

You can use a program, such as Msi afterburner to adjust the voltage up or down, as well as a few other things.

Having his RAM is at 1333 MHz is losing him about <1 fps (if that) versus 1600 MHz.

To answer your last query, I have a GTX 660 and it's spectacular. Plays games like Skyrim with 2K texture pack on ultra settings without a hitch. As far as more demanding games, like BF4, they will probably still look amazing on High settings with this card.

Important: A crap game will always play like garbage and have nearly the same issues regardless of the hardware used. If a game if using all of my 660's performance for what seems to be no reason, it will most likely still happen on a Titan. A bug is a bug.

I didn't mention frame rate William, as you can read above, I said frame latency, keyword, latency. Every little optimization you make will produce the end result.

You're still quite wrong in saying that. Any RAM speed improvement will have little impact upon frame latency.

 

http://www.youtube.com/watch?v=5CycxxPq2F8  (About 2.00)

Frame latency improved notably 1866 (8-9-9) vs XMP (1600 8-8-8), the difference is undeniable (charts), although this is speaking for my chip, a 4670k.  His RAM is running at 1333, at a CAS latency of 9-9-9 which is absurd seeing as I can get a lower CAS Latency while at 1866, all in all he is running at a low clock with very loose timings, a few minutes of his time and he could be getting the max performance for what he paid for.

So as you can see, you're wrong in saying that ----> ANY <---- RAM Speed improvement will have little impact upon frame latency.

I think I've proved my point.

 

 

 

Did you watch the video?