Why older games are better than new games

So i have been going to older games a lot more than i used to. The games that come out now days don't feel the same as the older games when you play them. Older games didn't used to have dlc, and even if they did it was a pretty big with a lot of thing being added to the game. Almost every new game has lots of dlc's and many of them are things that you are supposed to get with a game like metro has ranger dlc which is just a higher difficulty with HUD turned off, older games always had that option in the setting, and many multiplayer games have micro transaction that allow you to get better weapons earlier and even some single player games like dead space. New games also have lots of game breaking bugs and its like the game developers don't even want to test their games, older games usually didn't need any patches unless it was to improve balance in multiplayer. So i wanted to see what other people think about this? Do you have any other reasons why older games didn't have all of those problems? 

because game makers have figured out that gamer will pay a premium for shitty, incomplete games if you slap beta or alpha on the cover... todays gamers are the beta testers. a game is only finished 2-3 years after it is released.

The one that's really bad was gta san andreas for android, i payed 7 dollars to play it on my tablet and it didn't work for anybody for over a week they clearly didn't even test it once. There is also a batman game can't remember which one, but it had game breaking bugs which would delete saves and the developer said that they wont release a patch but that will definitely make a dlc

i payed 7 dollars to play it on my tablet and it didn't work for anybody for over a week

I played it on my N7 flawlessly. Used my PS3 controller and everything.

A combination of Nostalgia blindness and an unwillingness to adapt, for the most part.

About the DLC portion, Nintendo is still really good about DLC, really.

And do you honestly think that games in the past wouldn't have done the same thing if they had had the means?

Games had "Expansion" packs back then. At least a lot of PC games did. That's a physical DLC. Diablo II had it, Sims had it, games like Guitar hero had it. And as for earlier games, like NES or SNES, there was no physical way to add gameplay function like that.

If the devs at that time had the ability, they would have done the same thing. And the ones that could do it, (PC, or other disk based games) did.

the difference between now and the past is that game makers have become better at exploiting gamers because they have become larger, more corporate and such. they now staff MBAs and executives who figure out how to lock people into platforms and extort additional monies.

they've extended game development to include the customer as not only a free beta/alpha tester, rather as a resource to fund the development itself!

gamers have become suckers, for the most part. In particular PC gamers as they seem more willing to put up with badly made or incomplete games and such because they are used to using the software console* that is windows. Hopefully hardware console users will resist this trend.

i primarily play CS:GO, and have downloaded Civilisation. Games that have been out for a while, are complete experiences without needing DLC and where i am not the BETA/Alpha tester.

* this term is catching on, no?

i was talking about the first week, after that they released the patch that fixed the game

but the expansion packs back then added many things, diablo 2 expansion pack added 2 characters, a new chapter and a bunch of new items, many new games have 5 dollar dlc's that add one item or one small mission, and then there is the harder difficulties metro games and the last of has have this where if you want for game to be harder you have to pay extra money, which harder difficulties should always be standard when you buy the game and not as a dlc

And the one that i specially like is the new redux trend with 8th gen consoles, lets charge $60 for the game that we already made lots of money off except this time will have little bit better graphics that still are nowhere near as good as pc and tha'ts why we will have to find a reason to not release it on pc, metro developers are even better they changed lighting on pc version and called it a redux

Wine is a pain to use, and my CPU doesn't support VGA passthrough. What am I supposed to be doing other than using windows for gaming?

Point ^

You do realize that this happens because people ASK for it to happen, correct? Like the final fantasy games, for instance. do you know how many millions of people wanted the remake to happen? If a company re makes the game, but people dont want it, then they wont buy it.

Also, there were tons of changes to the Metro game for the redux, including functionality, and taking critisism and making the game better.

Im not saying game companies are good, but your reasons are bad.

Homeworld 2, I bought it a big lots for 2 of 3 dollars. if only star craft had a z axis.

we're kinda screwed as PC gamers... but with steam OS and better linux support for hardware hopefully we'll have alternatives and hopefully gamers will be able to vote with their dollar and become more educated.

i game mainly on my mac, as i don't play the latest games. so i don't get most of the problems that comes with being a PC gamer. If i were a more serious gamer, or had different gaming tastes it would be tougher for me.

i feel your pain.

As previously stated, there are a lot of things that game makers of old would have done themselves if they had the ability, but one thing I've been missing is that feeling of awesome after completing a level. sorry if this is a little off topic, but its been on my mind

I think a lot of games nowadays are much easier than games of old. I'm not talking about difficulty, but rather things like hand holding guidance through levels. I loved that feeling after spending hours running around a dungeon in Link to the Past and finally defeating the boss. I think this is because game company's try to cater to a wider audience, but it may also be that back then you could just youtube the level if you get stuck; which is too often a forbidden fruit I admit to succumbing too.

on a lighter note, it seems like a lot of us gamers have voiced this and a lot of smaller devs are responding with some truly challenging and interesting games. there's a lot of great new games with retro sensibilities coming down the pipe; I can't wait for Hyper Light Drifter I might say some of these games are better, because perhaps more modern game development enables games to more difficult but also more far. Sadly, I think the big guys, who could make amazing content with the resources they have, will not respond as long as they can bank on people shucking out cash for formulaic games 

The games were harder in the past for a reason. Nintendo cartridges could only hold so much. If they made the games easy, then you would beat them all rather quickly, and not feel that you got your $50 worth for the gane, So nintendo made them super difficult, so you would have to keep playing them, and feel good when you beat them, so that you would feel like it was worth it.

It's where the term "Nintendo hard" came from.

Yeah and the Guitar Hero ones were all reasonable and good.

It's only 2 years old though, and half of that studd should have been dealt to with in the first few months, for free..

Lets talk about lost innovations that earlier games had: where did the largely destructible levels of Red Faction 1 go ?, it's the most fun I've ever had in a story-shooter. And what about the physics game-play elements of half-life2 and portal.

I feel that allot of new games paint a less convincing world, despite their graphical superiority. I can't quite put my finger on the reason why.

Then again I'm quite happy with independent titles, I had oodles of fun with braid transistor, papers-please & FTL.   RIP minecraft sniffles...

Maybe one always has to stay ahead of the curve, the curve of mainstream mediocrity, Son of a ... I sound like Hipster...  EA Ubisoft etc look what you made me do...

*software console    not yet ,

but soon.

people didn't ask for tomb raided and a few other games to be re released, cant remember the name of the game but it was re released 6 month after it came out