Got a bit of an interesting conundrum regarding Unity titles and Vsync. All the times I’ve tried native Unity OpenGL titles on Mesa with Freesync on, Vsync is just fine. But all the times I’ve tried that on Nvidia drivers, there’s momentary stutter.
Is this because the Freesync full screen refresh is 59.94 on Nvidia and 60.00 on Mesa? Vulkan titles manage to Vsync correctly, but consistently with Unity OpenGL native titles, the Nvidia experience is that it will momentarily stutter.
No meme answers.