Benchmarks, the Bog Standard, Basic Recommendations, And GAMING [email protected]#!|!1!
OH GOD WHY IS IT GETTING BUMPED
So I have done my basic testing on this macbook now. For my own reasons I keep away from synthetic benchmarks like geekbench. I don't care about floating point or anf of that shit a number doesn't mean a load of fuck worth to me. SO, here's my basic low level benchmarks.
360p - Check
480p - Check
720p - Check*
1080p - Not possible
4k - You wot m8
- 720p is possible thanks to Roccat browesr ( runecats.com/roccat-browser-for-mac/ ) In OSX. In the last few weeks when I had time I have tested windows and linux on this and the following benchmarks and ONLY OSX has had the 720p benchmark hit the spot and ONLY thanks to Roccat. Roccat downloads the video and renders it locally. It also limits your video presets to your screen size, though if it would give me the 1080p option I am sure it would render it fine.
Perian Stream and ReImaging (used with the livestreamer command line tool and a twitch stream):
Medium - 30FPS - Check
Medium Inverted 30 FPS - Check
High - 30 FPS - Check
High Inverted - 30 FPS - Check
60 FPS streams were incompatible
Transmission - Ubuntu ISO:
Since my last post I swapped wifi chips back as it wasn't giving me better performance in the long run.
@460 Peers, 1.53 GB @ 2.26 mbps took 15-25 minutes.
LibreOffice force run test (open, when I am able I hold A and see at what points it lags and I check ram and CPU use/speed):
No Load - 600 MB / 2 GB Ram - No slowdown
55% Load - 1 GB Ram - Opening DMG's - No Bumps
90% Load - 1.8 GB Ram - Audio + Video - No Bumps
100% Load - 1.8 GB Ram - mcraft and music - No bumps
This impressed me. What this tests allows to show is what text looks like on render to screen, how the system will run if I am doing other things, if the app will crash, and how smooth it would be for me to be writing a paper or something or open a big doc if it causes errors or not. There were no crashes and no blurry text.
1.53 GB (ubuntu ISO) - 4 minutes
4 GB (OSX ISO) - 10 Minutes
24 7 MB TIFF Images - 34 Seconds
48 7 MB TIFF Images - 39 Seconds
ISO to DMG (OSX specific test)
3.48 GB Windows ISO - 14 Minutes Compile - 3 minute Verify
DMG to HDD Partition Restore ( OSX specific test )
3.48 GB (windows ISO) - 20 Minutes
1.53 GB (UBuntu ISO) - 8-9 Minutes
6.7 GB (OSX Lion Beta HDD Image) - 37 Minutes
12 FPS - 23 FPS (though I find 10 FPS to be fine in minecraft SP)
No crashes. FTB and Tekkit will not run though as there are too many mods.
12 FPS AVG - 60 Skybox - 23 highest
No Wine - Windows Native (8)
7 FPS AVG - 34 Skybox - 17 Highest
No Wine - Windows Native (8)
Deus Ex (1) Wine
13 FPS AVG - 140 Skybox - 20 AVG (unplayable)
Deus Ex (1) Native Windows
45-60 FPS AVG (depending on cpu load) - 140 Skybox - 100 Highest
(I should mention this I think)
Deun Ex(1) Wine (OSX)
60FPS all around - 140 skybox - 100 Highest
The problem here was the brightness of the game was turned down significantly and the entire color palette of the game was based in bronze so everything had a brown or a red to it. The game ran great but you can't see anything. I don't know what this is condusive to and I can only assume that Wine doesn't have access to the same OGL packages that are in linux to do d3d draw calls. Dunno how to fix this either...
OSX - 34 Seconds
Windows - 55 Seconds
Linux - 48 Seconds
The reason for the long boot times is that I use rEFIt as my OSX boot manager (can't have grub) and rEFIt has to talk to the EFI chip, the BOOTCAMP manager (to spoof it into thinking its doing what it is supposed to do) thats in OSX, and find the boot path for the OS. I don't know what an SSD would do for this as I don't have a spare handy.
These boot tests are on a 5400 RPM HDD, though in OS performance is not hindered by RPM.
I want it kept in mind these are my MINIMUM spec laptop benchmarks. I have a lot of them to determine specific uses and toolings for units. Very time consuming, not for everyone.