Which OS is more FATTY - Windows vs. Android

This is mostly a probe into bloatware.. I notice Android has become very bloated in recent years, and well Windows has always been the benchmark for bloatware so interested to see what people think on this...

Let the Flames Begin!

It's why I only buy Nexuses from the Google Play Store so I don't have all the crap.

Threads like these are what will be on our watchlist

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any android version over 4.2 needs 1gb of ram. ubuntu will work fine with 256mb. windows xp needs 128mb, windows vista+ need 1gb ram for 32bit and 2gb for 64bit. though less then 2gb will work fine in most cases.

the key thing to note with andoid is that the OS as a whole needs around 250mb diskspace, while windows xp needs about 5gb.windows vista+ needs about 10gb, and your average linux distro is about 2gb.

by most standards android isn't too bad yet unless you compare to DSL or puppy or windows 95 which are designed to be insanely small.

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Windows 7 light? Your kidding right? 7 is arguably the heaviest (although not by a noticeable margin over 8 and 10), but then again, Windows 7 was pretty OPed on my SSD, boot times are near instant. Agreed with the marketing shitstorm part though lawl.

Both stock? Depending on the phone android will be worse than windows.

But what self respecting tech nerd leaves their OS bone stock? Cut the fat and on android that is just stupid easy.

On that note android does and always will win.

Depends. Benchmarking people might, also people who want a minimal install like Arch Linux.

I would call minimal Arch install no fat custom install. Unless it always come with absolutely nothing but essential install components.

GUI=Bloatware

Android - 'switch most of the meta data stuff off' and you increase performance by at least 30%, you also break most of googles apps since apparently 1 seems to co-depend on another to work correctly, like how gmail or hangouts for some reason requires Google Play, I was confused when I saw such an error on my phone once when Hangouts would not run until I switched google play on and I was like WHAT ? wtf....

Windows 10 - 'Installing Updates'.... (several minutes later), still installing updates please do not switch off your pc.... (restarting computer), on boot (finalizing install of updates to help improve your system).... Finally when it all gets done, um 'I dont see any differences, and it feels slower' wtf did they update! goto: patchnotes (official thread on updates, we made Edge more pretty yay for us at M$).... My reaction to this: "Fuck this shit I am installing Linux"

In terms of Windows Vs. Android, they are built for completely different use cases so it's not the best comparison. Apples to oranges. You have to compare systems that have a similar use-case.

What's better, a tractor or a Ferrari? It really depends how much farming you have to do.

If you're going to compare the "Bloat" of any two Operating Systems outside of defaults, it really depends on configuration. If you configure Windows right, it can run without much overhead. And you can muck up a Linux install with bloat pretty quickly if you don't know what you're doing.

But, out of the box, if you compare the Enterprise version of Windows to something like CENTOS or Redhat, then you compare the consumer grade version of Windows to Ubuntu or Mint, well, Linux comes out on top in my view for many reasons, both for business and consumers.

If you compare Windows Phone OS to Android, I think it's a lot tighter comparison. Surprisingly, Microsoft has done all right with their mobile phone OS and applications.

This was mainly focused on which is running slower or which ones quality seems to have decreased over time, because of baggage that the respective OS probably does not need but the companies seem to implement anyway..

We are not discussing the architecture of either Android or Windows here and I realize both are significantly different systems, although that is still not an excuse for developers to make resource hungry software..

The decrease in speed and user experience over time is mostly related to how the user uses the device and how they choose to configure it. Unless you are running "Pure" Android (Nexus device) for example, then you are using a carrier flavored OS so you are going to receive the updates they want you to have, which is going to include some bloat. And, depending on what Windows applications you have, you are going to have a relative amount of bloat as well.

I'm not trying to derail your thread, but the experience you have entirely depends on the flavor of the OS you are using and how you configure it and maintain it, and isn't really indicative of the overall experience that the ecosystem provides.

Compare a Windows XP Embedded install which has run absolutely rock solid for 10 years behind an air gap to some teenagers MetroPCS Android device, and one is going to be more bloated than the other, just because of the way they were configured and the way the OS was set up to begin with.

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None of them actually. Both of them really pack the amount of feature needed to run basic tasks (Windows goes over the top with telemetry). I think that, without fainboyism, both OSs can be considered valid and not bloated.

You don't think Android nowadays has crazy telemetry lol. At least with Android, if you can root it, you can turn it off. It's not that simple with Windows since with Windows you can't get that level of permission to do so.

I'm talking about AOSP, so no Google Services or stuff like that. Android is opensource like Linux so no crazy telemetry on it really.

I guess my focus towards both was that I often see a number of updates on Android and Windows, and whilst the claim is that its security related or whatever, I do not often see an improvement in the OS performance after these updates are installed, in-fact most times it just runs more crap in the background slows down your device, is more intrusive in terms of how it data mines and does not seem to benefit anyone since most of the features are things the everyday user would not care to use anyway.

Whilst for windows and desktop hardware this may not be an issue at all since pc's can be quite powerful these days, Android has less breathing room on mobile devices because often the max memory on a mobile device is around 2GB, higher memory models cost way more, so slow operating systems within a mobile environment make absolutely 0 sense.

An OS designer could be very smart about this and simply have a browser based OS design, and have cloud hosted applications delivered as a service rather than installed on a device, you could minimize overhead completely by using a SaaS model rather than 'apps on the device that simply take up hardware resources' .