I’ve been learning making 3D landscapes as a hobby for a couple years now, and I’m now at the stage where my gaming PC isn’t enough for taking this to a professional level. Even 64GB of RAM can’t really keep up with making an 8192x8192 heightmap (just barely), and now that I’m working with 16384x16384 heightmaps & 65536x65536 splatmaps? Yeah 64GB of RAM is just not cutting it.
Never mind only having 8 cores on a 5800X3D. But there’s a problem.
I’m poor. I had to really skimp and save to get this system after clinging to my i7 6700k with 32GB of RAM. I priced out a quick bang for buck system on PCPartPicker, and an AM5 platform costs 800 quid from 256GB of DDR5 RAM alone!
I also looked at just Epyc platforms with DDR4 but those were astronomical as well with the motherboards being hundreds, and the CPUs are vendor-locked for close to a grand. Which is…Yeah.
Does anyone know where to look for better bang for buck? Ideally I wouldn’t get a CPU with worse performance (though less performance per core but more cores will work fine) since a basic change to a heightmap can take an hour to process through the workflow and tools before it’s in the engine on my 5800X3D, but RAM is a hard limiting factor so maybe I have to compromise.
Any tips?