This seems to all be an extension of Vega hardware not being meant for games, and AMD trying to force it to sell, then trying to bait and switch the prices into a profitable range.
But that begs the question, what is it about HBM2 or AMD’s new caching system that sucks/is-not-optimised-for on games, but makes enough of a difference on the pro/server side that AMD was willing to make Vega almost non-viable for gaming?
Put another way, why does Vega seem to be fine for the Radeon Pro and Instinct product lines, but for RX the costly HBM seems to make it overpriced and do little else?
Especially when they advertise Radeon Pro for VR, I really just don’t get it. How can games, and presumably VR games as well, suck, but not Pro VR?