Not sure about this, but it seems as though the XBox Scorpio (stupid name) will be using a the full enabled Polaris 10. It is claiming 6 TFLOPs which is above the 480's 5.5ish TFLOPs. I assume that the GPU will be lower clocked in the XBox than in a discrete GPU, so a low clocked adaptation of the 490 would be likely. I would like to note that I do understand that the XBox uses an APU, not a dGPU, but I assume that the graphics section of the APU will be basically the 490, which will be one hell of a performer. 4k? Not likely, but a hell of a lot more powerful than the current specs as well as the PS4 Neo, if the rumors are to be believed.
An interesting point to note about this article is that they make it sound like they aren't going to release a "new" XBox again. I had heard rumors as early as around 2010 that Microsoft was planning to do incremental upgrades of a singular console (ie One) starting with this generation. That would be a logical thing to do, making backwards compatibility a problem of yesteryear. It would also make consoles very much akin to pcs. This could keep consoles more relevant in comparison to the current pc hardware. As new, faster GPU tech becomes available, they integrate it into the new version of their XBox. This eliminates a second problem of console gaming, outdated hardware. Hell, they could do regular yearly or biyearly releases. Should probably stick to using the year of release as the identifier of the revision instead of these stupid codenames (seriously? Project Scorpio?). If this is what they are planning, then not only is nVidia out of the current consoles, they likely won't get into Microsoft's or Sony's consoles ever again. This may be why there are rumors of nVidia being desperate to get into the Nintendo NX. If Nintendo goes that route too, then nVidia will be out of the consoles game permanently.
I like that AMD is getting more business, I like that consoles are fixing their own issues, I like the idea of better, newer hardware being regularly available to console gamers and the elimination of backwards compatibility. However, if nVidia is completely edged out of the console market entirely, I don't know how that will affect things. It would basically be a monopoly. However, it wouldn't be a monopoly in the traditional sense. I don't think that it would affect prices for the end user. Hell, as it stands, AMD makes peanuts off of console sales compared to what they would make with the same units sold in the pc market (assumption anyway). This might explain why. AMD possibly got a contract for the forseeable future, not just a single console generation. The consoles' needs and AMD's tech aligned really well and made it possible. It shouldn't affect end users, so I don't think I mind it. It could result in nVidia doing it's damndest to get Sony or Microsoft to switch over. However, considering that they don't have an x86 license and don't have any experience making x86 CPUs (and I assume that they would want to stick with x86 so that they can keep the incremental upgrade model, should they release a whole new console), and AMD wouldn't make CPUs and not APUs for consoles in order to benefit nVidia, so they would have to rely on Intel to back up the other half. Doesn't look so good for nVidia as far as getting into Xbox of Playstation at any point in the future.
