I just recently stumbled onto this project and it sounds amazing! Can somebody fill in these blanks for me:
From the LG website:
allows the use of a KVM configured for VGA PCI Pass-through without an attached physical monitor
From what I’ve gleaned, it seems to me LG is independent of the hypervisor and relies only on the Linux frame buffer client and Windows frame buffer server.
Am I wrong? If so, what is LG’s dependency on KVM?
What frame buffer capture methods are currently supported?
How does LG decide which method to use?
Based on experience, what are the practical differences?
GPU | Capture API | Max viable resolution |
---|---|---|
nVidia GTX | DXGI | 1980x1200 |
nVidia Quadro | NvFBC | ~4k |
AMD Radeon | DXGI | ? |
AMD Radeon Pro | DOPP | ? |
This video mentions a headless host which employs two dGPUs, each being passed through to a different guest.
Is there any reason I couldn’t do the same with an Intel iGPU + one Quadro like so:
System(s) | OS | GPU | Interaction |
---|---|---|---|
Host | Linux | Headless | SSH |
Primary Guest | Linux | Intel iGPU, configured for mediated PCIe passthrough (SR-IOV a.k.a Intel GVT-g) | Monitor |
Secondary Guests | Multiple | Shared Intel iGPU | Spice |
CAD Guest | Windows | Quadro | Looking Glass |
Gaming Guest | Windows | Quadro | Looking Glass |