Kepler
February 24, 2014, 1:43am
1
I'm trying to get an old Lego game to run (Rock Raiders). It needs a certain DLL from DirectX 6. I found a DX6 setup on the game disc.
Before I install, I just want to make sure DX6 and DX11 will co-exist without DX6 overwriting or messing with DX11.
OS is Win. 8.1.
Kepler
February 24, 2014, 2:24am
2
I think I found the answer. http://forums.steampowered.com/forums/showthread.php?t=1624684
considering most everyone probably has dx9 and dx11 installed i don't think dx6 would cause any issues of having multiple dx's installed
Kepler
February 24, 2014, 2:54am
4
I am trying to install it, but now I have a new problem.
Win. 8 is blocking me from opening the setup.
How do I get around this?
you don't open a dll, most likely it's supposed to go into the game directory or possibly into a windows system directory
edit: if it's to do with direct x i think it goes into system32
Kepler
February 24, 2014, 3:18am
6
Do you know where it goes in the system/system32 folder?
I thought I was supposed to open it because it was a "setup".
Kepler
February 24, 2014, 4:34am
7
I got it running. :)
I found the missing DLL (d3drm.dll) and moved it to the game's folder. Then XP compatibility mode with 16 bit color.
Falkerz
February 26, 2014, 12:12pm
8
So you just need to find the appropriate DLL and copy it into the game directory? And this works without installing Dx6? So do you think applying the same principle would work for a game that requires Dx7?