They are releasing one more patch in march and it will disable all online functionality, the store, trading and of course online play. Lan and Splitscreen will work.
We want Rocket League to be the best experience possible for all our players. This includes adapting to use new technologies.
Adapting by just giving up I guess.
If you purchased Rocket League for Mac or Linux on Steam you can download the Windows version. This version will run with full functionality on a PC (personal computer) with Windows 7 or newer.
If you bought it for Mac or Linux⌠Just use windows⌠Right.
After the final patch, the following online features will no longer function:
Online Matchmaking
Private Matches
Tournaments
Rocket Pass
Item Shop / Esports Shop
In-Game Events
Friends List
Clubs
News Panel
New Custom Training Packs
New Steam Workshop Maps
Leaderboards
League Rankings
Players on Mac can try running Rocket League on Windows with Appleâs Boot Camp tool. Boot Camp is not something Psyonix officially supports. You can learn more here:
If you play Rocket League on Linux, you can try Steamâs Proton app or Wine. These tools are not officially supported by Psyonix. Please see the links to both below.
They will however keep supporting the PS4⌠yeah makes sense.
I knew it was coming the moment Epic absorbed Psyonix.
EDIT: They just direct you to steam, and considering teh circumstances Steam have been lenient with the refunds policy before, so they might help, but you will not get anything back from Psyonix or Epic for this, it will only hurt Steam if they accept the refund application.
Which I would accept if it were not for the previous many years of support with out complaint from the company, they are upping sticks and fucking off in this case.
I mean, yeah, it sucks⌠but I totally get why. Plus the general sentiment of âFuck Youâ if they do anything the linux community doesnt like just means linux doesnt get much in the way of attention.
This is more a reaction to the company in general, it has been a very fast train down hill since they sold out to Epic. I personally donât play the Linux version, but Did support them for that work.
It sounds like theyâre expending significant ongoing development costs to maintain a build that supports a tiny minority of people. Think about it. If most of Microsoftâs bugfixing for Windows was to support people who are trying to run it on Chromebooks, would you continue supporting Chromebooks?
Until Linux gets itâs driver situation under control, Games arenât going to be successful on Linux.
It was not forced on th originally They wanted to do it. They even partnered with Steam to Boost the Linux deployment when Steam were pushing it originally.
Have you ever started something, realized it was a much bigger project than you anticipated and dropped it or scaled it back because you didnât have the time for it?
I mean, seriously, the game came out 5 years ago. Weâre lucky itâs still getting active development.
I would accept your displeasure if they came out and said âepic made us do itâ but thereâs a trend of multiple companies dropping Linux support on games for a plurality of reasons.