Place for sharing your 3D creations - Both solid (i.e. SolidWorks, Fusion 360, Inventor, Siemens NX (if you’re crazy)) and surface models (i.e. Blender, 3DS Max, Maya, C4D).
Cool if people can include the modelling software (and renderer, if relevant) they used.
Feel free to ask people for advise in this thread.
Learn Blender with the community and endlessly compare your results to others!
I’m going to be using this as a dumping ground for more obscure stuff I model at work.
Spent a good 5 hours today remodelling this chair in 3DS Max. Made the weave out of splines, which are always a joy to work with…
Original model we had was a converted .step that was 103MB. Cut that down to 5.5MB with this one. Took the opportunity to properly map the cushions, and using splines meant that maps were automatically generated for that.
Just put on basic Corona materials to check it. The weaves are split into smaller sections, which meant I could use a Corona Mix map to randomise the gamma of each section, making it look a little less unreal.
Hmm, this could be exciting to give me a reason to start getting back into Blender, etc. Does anyone know if you can still get a free trial of the AutoDesk suite?
@Zavar Great thread nevertheless, excited to see the community involvement!
I think I’d be looking at AutoCAD (the 2D implementation), 3DS/Maya for extracting the models that I lay out in AutoCAD. If that makes no sense, then it shows how long it’s been since I’ve used them haha.
Seems like something that could cover my use case. I’d have to check on the actual features, but thanks for the input! Also, AutoCAD would just be for the outline (such as making a floorpan) and then using a different program to extract the model.
Whoa… that is SUPER cool, alright so I do thin I wanna delve back into AutoCAD. Are there projects that people suggest that get you into the software? I’m a “learning by doing” individual. I know once I made my high school’s mascot as a logo, then extrapolated it for 3D onto a plaque base as a “virtual prize”, but that’s where my knowledge ended. (I would be starting far below that now)
For something like that boiler system, most of it is stuff I got from our manufacturers already made and I just put the pieces together like a lego set.
Start with simple shapes. make a circle and extrude it… then slice it, then make a smaller circle and extrude it through the first ones and use that to subtract from it. You’d end up with 2 rings.
Went back to the modeling stage for this dingo gnoll thing to make them a bit more viable to be used with catmull-clark subdiv, flesh out facial features, and a rework on the hands.