I’m going to be using this as a dumping ground for more obscure stuff I model at work.
Spent a good 5 hours today remodelling this chair in 3DS Max. Made the weave out of splines, which are always a joy to work with…
Original model we had was a converted .step that was 103MB. Cut that down to 5.5MB with this one. Took the opportunity to properly map the cushions, and using splines meant that maps were automatically generated for that.
Just put on basic Corona materials to check it. The weaves are split into smaller sections, which meant I could use a Corona Mix map to randomise the gamma of each section, making it look a little less unreal.
I think I’d be looking at AutoCAD (the 2D implementation), 3DS/Maya for extracting the models that I lay out in AutoCAD. If that makes no sense, then it shows how long it’s been since I’ve used them haha.
Seems like something that could cover my use case. I’d have to check on the actual features, but thanks for the input! Also, AutoCAD would just be for the outline (such as making a floorpan) and then using a different program to extract the model.
Whoa… that is SUPER cool, alright so I do thin I wanna delve back into AutoCAD. Are there projects that people suggest that get you into the software? I’m a “learning by doing” individual. I know once I made my high school’s mascot as a logo, then extrapolated it for 3D onto a plaque base as a “virtual prize”, but that’s where my knowledge ended. (I would be starting far below that now)