PC Builds and Benchmark for CG Artists please!

Hi Guys

I love what your doing here. i used to watch your stuff years ago when you were one of those guys who reviews everything like its the best thing and you should buy it right now. but now your awesome. so pleasantries out of the way.

So i'm the closest thing to a nerd the CG industry (where i am) has got. like i know guys who have trouble making a gmail account. but give that same person a week and they give you a  3D model of a space station down to the tiniest screw on the wall panels. so as you could have guessed these guys are all using crazy hardware to do their job but they have no idea what they need. and the only sources of info that includes their needs and how to obtain them are the companies who are selling them. so they get ripped off more than toilet paper. 

now to the point. All reviewers who i appreciate like, Linus, you guys, Barnacules, the russian dude and others i can't remember then names of. You guys run a Cine-bench and call it a day but like only TV stations doing video bumpers and transitions and intros use Cinema 4D where Cinebench is from. so i was wondering if you could like do more tests that looks at these niche software? cause they seriously need it. or if you have thought of it but decided not to do it, why?

so the tests i thought would be awesome

a turn table in Zbrush with a dense model (check quality and frame-rate)

a turn table in 3D Studio Max/Maya with wire-frame on and off using different viewprort engines and sizes. 

and more stuff like his with Mudbox, Blender, Aftereffects (yes 3D models in after effects), Vue, Particle software like Real Flow.

..... so alot was said but if you decide to do this i can help you out i will supply free test scenes that will standardize the benchmarks or tell you where to find them. just want you to know i will help out anyway i can. cause this industry really needs this and who better than you guys. 

you guys are awesome and thanks.