PC build for program developing

Good day to the people of tek syndicate

I already heard a lot of things including hear how to build a GAMING PC but can you share some of your ideas on what type of hardware do I need to choose in order to build this type of PC. I want the build to be fast but in the price range of $600 to $650.

 

You will want to spend more on the cpu than the gpu and a bunch of memory like 16gb.

If you are programming in c/c++ or somthing that requires compilation then lots of cores will be a big benifit to compile times so something like an 8320 or 8350. multiple cores is also good for multitasking but if you arent using a language that requires compilation then a 4 core will do fine. while you dont need a big beefy gpu it doesn't hurt to get something half decent like a hd7750.

Hi!

For fast software compilation you'll need at least a quad core processor (I would go with i5 or i7), and the fastest storage drive you can get. In my opinion it is important to have a second display, becose with two big diplays you will be much more productive. They should be at least 22 inch.

If it is a workstation, you can choose a budget graphics card (or just stick with the IGP), really doesn't matter, spend that money on the CPU.

Yeah as stated above when you build a low cost computer the concern tends to be getting a good board and the top cpu you can afford(Good PSU also a must). I'm mostly just wondering what type of programs development as that can change things around a bit with a $600-$650 tag.

wow thanks for the reply its as logan said many intelligent people around. my programming language is C#, c/c++, java, and php I'm not quite there yet in terms of knowledge but will soon start to study about them. I really want to play some online games like Dragon Nest can you suggest some good video card there?

 

It depends on what you want to program. If it's standard C/C++ or Python without directx or any closed source Libs, just get a Raspberry Pi because that's about all you can do on it and I've learned a lot about SDL/C++ on a laptop with the same amount of RAM as the new Raspbery Pi Model B and it allows you to come up with clean code because you would have to watch for memory leaks.

For modern game programming, I would draw a line in the sand and make a game optimized for the Pentium G620 so that you can make sure people with laptops can run it.

For OSX Development, I would go on ebay and get a 2009 Mac Mini, the shittiest Mac that will run mountain lion, so if you won't have problems with your Mac with your program, chances are no other modern Mac will either.

as much as I hate to admit, the better option would be to go with the Mac, it can also run Linux & Windows and the 9400m is a shitty video card and not everybody has a high end video card and a lot of people just have laptops.

 

To sum things up, draw a line in the sand of shitty computers and say "it will run on a computer that's this or better". (like Cry of Fear, that game is good and it will run on my old Pentium 4 with the GMA 900)

http://www.newegg.com/Product/Product.aspx?Item=N82E16814131440

That game (cry of fear) is a mod and it should run badly with higher resolutions on anything because it's on frickin' half-life, streched to nearly it's apogee. Also try afraid of monsters lol sorry offtopic

Yeah, in 1998, we weren't ment to run stuff at 2560x1600. (or 1920x1080 for that matter) I suppose Xash3D would be better for Cry of Fear. (if that open source engine ever gets finished)

But What do you think of my logic that having a high end pc for development makes your app less accessable if it's optimixed for hatdware that's better than what the user has?

Ok now I got to get a few of those. I have been looking for something just like those Raspbery Pi's. Thought I was going to have to rip apart a bunch of Chinese Smartbooks.