PC Build for a Software Engineering Student / Game Dev [Need Suggestions]


I wanted you guy’s opinion on the recent build I’ve made on PC part picker.

I’m going to be using this rig to compile shaders and large projects. I’m currently working with Unreal Engine 4 (soon to be 5) and I thought it would be appropriate to upgrade my PC.

Please remember to say in the budget range $3000 - 2500 CAD MAX (going to be waiting for the prices to go down).

What to criticize or beat: https://ca.pcpartpicker.com/list/nTJN7T

Thank you! :slight_smile:

Couple of changes - Swapped out the Nvidia reference 2080 super for the EVGA model to save over $400, went for a 2x16GB kit, rather than 4x8GB, to make adding more memory simpler, and changed the power supply to another model bcos (not got any other reason here, 660W should be plenty for this). Could also be worth investing in a couple of hard drives to put into a for archiving and media, if you don’t have a dedicated NAS. Could also be worth having separate boot and work drives, to reduce wear on the boot one, but since you’re going with a 970 Evo, it should last a very long time anyway.


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I like it. It’s a lot like what I built for myself last year, except I went with 64 GB of ECC RAM.

I would also consider adding an internal HDD unless you have a NAS. An external drive could work too if you already have one.

A nice 4 TB HDD is great for backups and for bulk storage.

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Also wait just a little bit more. In 3-4 months next gen hardware will hit the shelves and will definitely offer you more bang for the buck.
(AMD Zen 3 and RDNA2, Nvidia Ampere etc.)

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don’t get the gskill aegis 4x16, get the gskill trident Z 2x16. memory speed is a big deal with ryzen cpus

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actually, i would hold off. all the x570 mobos are apparently in a massive shortage atm

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