OUTREACH - First person, narrative-driven adventure game

Hey everyone! A game I'm working on called 'Outreach' is currently in the works and we've released an announcement Trailer 1 week ago. I'm part of Pixel Spill (http://www.pixelspill.co.uk/). We're currently working on a tech demo as well.

Outreach is a first person, narrative-driven adventure game. You are a lone Cosmonaut sent to investigate a Soviet military station, which has mysteriously cut all communication with Ground Control. As you explore, you piece together an account of what transpired aboard Outreach Station. This trailer has been rendered in real time with Unreal Engine 4. The full game is due for release in mid-to-late 2016. (Link to trailer below):

The people responsible for this trailer are:

Myself (Joseph Caddell), Lead 3D Artist) - 3D modeling, texturing, camera work, level design, lighting, gravity/physics (Everything) -https://twitter.com/VertexHero

Christopher Jones (Jr. 3D Artist/programmer) - 3D Modeling, texturing (cassette player, cassette tape). - http://www.cjonesdev.com/

James Booth (Producer, Art Direction) - https://twitter.com/thejimbooth

Adam Fligsten (Music) - http://www.adamfligsten.com

Liz Rainsberry (Sound Design). - https://twitter.com/LizRainsberry

Matt Post (Voice Actor) - https://twitter.com/MattPostSaysHi

Jonas B (Storyboard) - https://www.twitter.com/MyselfJonas

David Harrison (Lead Developer/programmer) - https://twitter.com/djohnharr

I give a big thanks to everyone involved! and we're excited to show you more of Outreach later this year, as we continue to build a tech demo. We hope you enjoy our trailer and if you like it, give it a share and spread the word. If not, that's cool to :D.

Outreach website: http://outreachgame.com/

2 Likes

Were you part of katatak? Freaking love that game. Swear I'd seen the pixelspill logo somewhere.

@SpaceCat. No, I wasn't part of that development since I specialize in 3D modeling/art. They had a very superb pixel artist by the name of Matt Frith. Cool dude. But yeah the logo you see is part of the same company that made katatak and making Outreach.

This looks really awesome. Even more impressive when I saw your team size. It would be awesome if you guys had a dev blog and more info on your site. Interested in what your game play will be like. And could you share a bit about what your experience interacting with UE4 has been like? I'm developing a game in Unity 5, and am considering moving over to Unreal in the future.