Not really. But people who get pissed over something stupid I wanted to trap you for fun.
Anyways I talked about stigma's with apple shit earlier this week.Now I want to just pass a comment I had earlier trying to play CS1.6 and had 14 FPS. Why in the hell are games ported to OSX and its broken OpenGL system that should WORK ON AN INTEL GMA950 (the GMA830 to 950 perform way better in OGL than D3D) but don't? I am intrigued at the idea of game devs porting for OSX compatibility and not actually testing the hardware that people will actually buy. NO ONE is going to pay 3800 USD for 8 GB ram and an M370X that is underclocked all the time. No body.
I am specifically pointing towards games that should work but really don't. OGL seems to actually have things milling that should enable a lot of things in GPU functions that just KILL fps. Devs build for the real hardware (though I would love a laptop with one of those sexy Iris3 or Iris4 cores) like those AMD chips that apple always get, but people buy the smallest macbook possible to get that street cred, not using Unix at all, not actually doing anything, when they could literally buy a netbook that has the exact same hardware and performance but no it has a glowy apple on it.
Far as I can see the apple stuff is good for research and work, which is what my stuff is for. College shit. But I keep doing game tests because there aren't any real life benchmarks for OSX that actually matter that don't cost 8000 bucks. I guess the "Dirty Hakkor Weebz" thing applies to the linux people in the corp mind, but really I mean..... Your everything is linux just give the enthusiasts some stuff K? Don't give it to OSX, apple hasn't been a gaming platform since 1986 and MOS4.
Just stop ok.