I’d like to mention that you can easily disable rendering of various zoom levels for most Dynmap plugins, reducing the needed storage. Also, after the inital render, CPU usage(tick impact) is pretty low. I usually don’t see the Dynmap in the generated profiles. (I host a minecraft server myself, using PaperMC)
Also, I recently found out about https://github.com/BlueMap-Minecraft/BlueMap - It’s a Google-Maps 3D like renderer/dynmap, similar to the 2D/Isometric Dynmaps, but with actual 3D using WebGL!
I also run this on my own Minecraft server.
OMFG that is hilarious. When I heard @ryan make the bath water joke, I almost cried during that L1News episode because of how funny it was, especially with @kreestuh response
Well, minecraft will run on pretty much anything. I was able to push 3840x1600 on my Intel UHD 630 laptop and hit 75hz no problem, on Linux, so GPU is basically not required.
As far as getting started, just buy the game, then there’s some intro tutorials on youtube. I’ll link a few below. The barebones mechanics of the game are taught to you in-game. Things like gathering the essential resources and crafting are taught in game.
Another thing to note: when you join the server, you won’t be able to break any blocks right next to where you spawn. This is because of a server feature called spawn protection. It basically prevents people from destroying the spawn region, so that new players have a little (16x16, by default) area to orient themselves when they join.
This one’s a bit long, but the first 10ish minutes should teach you everything you need to know.
The kids told me about ‘Steam’ so I have been using it to purchase games, 3dmark and PCmark. Would purchasing through Steam have any negatives?
I’m also using Windows 10 pro, AMD 3600, 16g ram, AMD RX5700xt and 1tb of hard drive
There are two versions; the Windows 10 version and the Java version. You want Java. Windows 10 was Microsoft’s attempt to fixup the codebase and make it windows only, which utterly failed at adoption.