Hi,
so this drives me nuts. I run a Fedora system with a 1070 NVIDIA GPU with the official NVIDIA driver and the last year I encountered multiple programs that had/have issues with rendering content:
- One 2D video game where certain rendering layers were flickering (Unity engine),
- FreeCad were the 3D view flickered and disappeared
- The Slicer by Bambu labs. 3D View completely absent
The first 2 run fine now, the 3rd is a recent issue. All 3 seem to suffer from some deeper issue between the NVIDIA prop. driver with Wayland.
Being a software engineering I am curious what is going on here? Is the Linux rendering pipe so fragile? Does NVIDIA release untested stuff? Is the way how stuff is drawn on Linux so intertwined with the GPU driver that now clear separation of responsibilities is possible? I would like to know more about the problems we are facing here?
Thank you.
edit removed the last paragraph