http://www.eurogamer.net/articles/2016-07-26-nx-is-a-portable-console-with-detachable-controllers
Normally, Nintendo news is especially known for not taking seriously until the system launches, but this piece of news is spreading like wildfire and I find this news interesting from a hardware standpoint. It would seem that my prediction that Nintendo plans on integrating mobile and home systems is coming to reality. Nintendo plans on using NVidia's Tegra ARM CPUs after all (so NVidia finally made a deal with a console company since PS3). As much as I may have disliked NVidia's business practices of late, I still enjoy watching how their ARM CPUs get more powerful. I heavily dislike the state of the mobile market, with apps having ads and just lack of support, I went x86 on a tablet computer.
It seems Nintendo is making the system as a Tablet with detachable controllers (makes it modular, so that's a plus, hopefully they have a good lock mechanism). This sounds pretty cool to me as a guy who has played on the go with a Surface Pro 2 tablet, I doubt it will slide easily with most gamers. This system might not be too cheap neither, we might be talking a $400 console with those specs.
Afraid this is bad news for people hoping for a beefy Nintendo system or a normal console (you expected Nintendo to be normal?), I was hoping that too, but I don't hate this idea AS long as it's properly implemented and they don't force gimmicks on every game (In other words, being able to play on a normal controller), that was my big problem with the Wii U, poorly implemented gimmick (underpowered too for a home system).
Although people have fears that this system will be weaker than PS3/XB360 for some reason, after looking at the NVidia X1's (and even K1's) performance, I have to call bull on that since X1 beats the Wii U and my Surface Pro's iGPU, and if they put X2 or even a Pascal-based CPU/GPU set up, then we will be even further than that on the NX. Unless Nintendo is senile enough to use a weaker ARM CPU/GPU for their system, then that would be bad.
Nintendo also plans on using only 32 GB cartridges? I guess 64+GB was too expensive or Nintendo just really hates optical storage, based on the fact that optical use to kick Nintendo in the nuts a lot ever since N64/PS1/SEGA CD days.
Would have been nice if they had a tablet with x86 (assuming they can even get a beefy enough
APU to not bottleneck too much on x86) and then dock it to a eGPU box solution. However x86 has a disadvantage in battery life compared to ARM, which is why ARM is preferred in tablets and phones.
What do you think about Nintendo using Tegra or the design of their system, sounds like a cool system for me, but seems like it may not work out so well for Nintendo. To me, this is what the Wii U should have been in a way.