I’m building a new gaming PC with GNU/Linux as my OS. Normally I am trying to keep in a reasonable best-value-per-€ range, but this time I decided to go VR (also with Proton/SteamPlay… I’m especially interested in SkyrimVR). For this, I don’t want my experience to be ruined by sub-optimal performance or quality so I saved up to go as high as 2000€ (only for the pc, but have to buy all parts new), but would prefer to stay lower (like around 1200€).
Normally I can live with a lower framerate or graphics quality, but I assume with VR that might ruin the experience (at least with low framerate…). I don’t need to be able to turn anything to the highest settings, but all games should look good, run smoothly and there has to be a little overhead for future titles too.
As for the VR-headset I went for the HTC Vive. I will also buy a new monitor (1440p/144Hz I think… also new ground for me…) because I won’t play exclusively VR-titles of course.
Would you please help me choose the right CPU und GPU for this rig? Has anyone of you already experience with VR on linux / VR with SteamPlay? (Especially with AMD-GPUs?)
I would prefer AMD-GPUs for the open source drivers, but I am not sure if this might cause problems or at least a worse fps/€-ratio with VR-games (and SteamPlay(?)). Also I always tend to think that Intel CPUs are more future-proof (although more expensive), but can’t point the finger to the reason.
As mentioned above, I’m not on a tight budget (at least for my standards…), but would of course like it to be as cheap as possible without sacrificing gameplay-experience. (I don’t care if I have 90 or 140 fps, as long as it’s a smooth and tear-free (VR-) experience and has enough room for future titles to be nicely playable too… I think you get what I mean…)
BTW: Normally I don’t overclock, because I’m afraid of shortening the lifetime of my components (In our house PCs have a very long lifecycle (with few upgrades reused from gaming to working), but I’m not totally opposed to.
Thanks in advance!