Yeah, That's what a lot of people are doing.
For the record, I'm enjoying it. I wouldn't say it has the same "mass effect 1" feel and it doesn't do a great job with the whole "brave new galaxy" thing. That said, the new mako is great. Just needs moar gun.
On a non-gameplay note, the achievements are pandering at best. In my first 8 hours, the game gave me 3 or 4 achievements just for story progress. This content was so rigid that I considered it to be tutorial, so when I got achievements for it, I felt a bit pandered to. "good job kid, here's a participation trophy" That said, I'm not a huge achievement hunter or anything, so it's not like this is a dealbreaker.
On the graphical requirements, I'm playing on a 6700k and a Fury. I unlocked my Fury's Compute Units to enable all 4096 stream processors specifically for this game. This Fury is now essentially a Fury X. It's been overclocked to 1175mhz and the memory remains at 500mhz. That said, I still can't quite push 60fps on high at 1440p. In quiet areas it's about 56fps, when the action happens, it drops down to about 42fps. That's still technically viable for me, but I can feel the chop sometimes. I'm going to switch monitors and wind back to 1080p until I can afford dual 1080ti for 4k. That said, the game is absolutely beautiful. Some of the views are damn breathtaking and they've fixed a few of the rough edges that visually plagued the previous trilogy.
Now, the characters and immersion. The first thing that killed my immersion is Foster Addison, the director of colonial affairs. I really hope she dies in a freak accident in the next chapter of the game, because between the stupidity of her lines, her face that looks like she used the simpsons shotgun-makeup device and her unmoving, rigid body, she just makes me want to beat her across the nexus and back. Aside from that, the rest of it doesn't break immersion for me except a couple basic bitch comments from Scott Ryder, although, I'm probably to blame for that, stupid dialog choices. I chose male and the sister hasn't been awoken quite yet, and I'm perfectly happy with not needing to look at her face.
Here's the model used as the basis for the female Ryder.
Overall, it's definitely not a terrible game, but there's definitely some things that rip you out of the immersion with either a headdesk that could split oak or a fit of laughter that will turn that snack-pack into a six-pack, depending on your level of cringe tolerance. I mildly regret spending $60 on it, but it's within my budget and this was the only game I was looking forward to this month, so I'm not upset, maybe just mildly amused and disappointed.