Hello,
I recently was saw an article about AMD's Mantle API. It got me thinking about its impact on the industry. I think that this will have a negative impact on the industry. This is coming from a person that has two AMD GPUs running in his primary rig.
I believe that Mantle is hurting PC gaming. Mantle just adds another API into the mix. It competes in the same arena that both DirectX and OpenGL compete. The thing about DirectX and OpenGl is that they work on most hardware. NVIDIA, AMD, and Intel. This is good, because it allows developers to not have to use multiple API's to accomplish the same task,
Mantle makes this a problem. Mantle works on Linux and Windows. OpenGL does this too; however, NVIDIA is not going to support Mantle. This is a problem for developers. It is painstaking to optimize video games under any graphics API. To write a game in two APIs just makes the problem worse. I predict that Indie studios will not take advantage of Mantle because it will severely increase development time and cut the possible audience.
What do you guys think?