GPUOpen.com website launched today

the official website http://gpuopen.com has launched and it looks quite nice with alot of info on all the effects and tools and sdks how do you guys feel about it also sorry if youve already mentioned this on the tek

The first is to provide code and documentation allowing PC developers to exert more control on the GPU. Current and upcoming GCN architectures (such as Polaris) include many features not exposed today in PC graphics APIs, and GPUOpen aims to empower developers with ways to leverage some of those features. In addition to generating quality or performance advantages such access will also enable easier porting from current-generation consoles (XBox One™ and PlayStation 4) to the PC platform.

The second is a commitment to open source software. The game and graphics development community is an active hub of enthusiastic individuals who believe in the value of sharing knowledge. Full and flexible access to the source of tools, libraries and effects is a key pillar of the GPUOpen philosophy. Only through open source access are developers able to modify, optimize, fix, port and learn from software. The goal? Encouraging innovation and the development of amazing graphics techniques and optimizations in PC games.

The third is a collaborative engagement with the developer community. GPUOpen software is hosted on public source code repositories such as GitHub as a way to enable sharing and collaboration. Engineers from different functions will also regularly write blog posts about various GPU-related topics, game technologies or industry news.

quote of @Eden

hopefully this leads to more games able to work on linux and get linux's performance up for games

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No its fine. sounds pretty interesting. maybe @wendell @Logan @DeusQain should take a look at it.

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im looking forward to seeing this in some games what it will look like and the performance hit to the older gpus i.e not 300 or polaris

Sound really awesome. OpenGPU would sound better than GPUOpen tho..

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yeah true i only wish amd would do something to slow down nvidia so they get more market share back since that seems the only way of gaining market share now a days

Why does this not have more attention.

The first is to provide code and documentation allowing PC developers to exert more control on the GPU. Current and upcoming GCN architectures (such as Polaris) include many features not exposed today in PC graphics APIs, and GPUOpen aims to empower developers with ways to leverage some of those features. In addition to generating quality or performance advantages such access will also enable easier porting from current-generation consoles (XBox One™ and PlayStation 4) to the PC platform.

The second is a commitment to open source software. The game and graphics development community is an active hub of enthusiastic individuals who believe in the value of sharing knowledge. Full and flexible access to the source of tools, libraries and effects is a key pillar of the GPUOpen philosophy. Only through open source access are developers able to modify, optimize, fix, port and learn from software. The goal? Encouraging innovation and the development of amazing graphics techniques and optimizations in PC games.

The third is a collaborative engagement with the developer community. GPUOpen software is hosted on public source code repositories such as GitHub as a way to enable sharing and collaboration. Engineers from different functions will also regularly write blog posts about various GPU-related topics, game technologies or industry news.

This will likely be the sole determination on my next GPU, if this leads to noticeable feature additions to AMD graphics on Linux, I know where ill be staying.

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Did they have to use github? :(

For their purpose its probably the best choice, its widely accessible and well known. Maybe not the best Free Software choice, but I doubt free software was at the top list of buzz words to the higher ups. (sad but true :( )

I know but.....