GameStop now fingerprinting people .. WTH?

http://www.gamespot....e/1100-6421436/
 

GameStop now fingerprinting people trading in games in Philadelphia to help fight crime. Retailer now requiring people who trade in games to provide a fingerprint scan as a means to assist local law enforcement.

How long before Americans are in an uproar over this?  This is ridiculous!
 

console gamers...

So much for the Glorious Console Mustard Rice.

I don't understand why fingerprinting is necessary. i'm mean who the hell goes into your house to rob a console game? realistically if that happens there is TWO people that probably will do it, YOUR CLOSEST friend who is around you. or a Family member. also the Gamestop CEO Should be arrested just for the game-trade-in profit. Now THAT is Criminal. you buy a game and trade it in and you get like 5 bucks back? that's beyond getting Ripped-Off.

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well...

1) thats not what theyre fingerprinting for. They are treating it like a high security pawn shop now like when you buy a gun they record all of your info or when you sell a diamond ring they get your info and hold the item for a set amount of time in order to provide the popo with evidence and a lead if the game is reported stolen or something.

2) gamestop's trade in values are fair for what the company is. They give you (Market Value of game) - (operational costs) - (a small profit) = Trade credit(+10 or so %) or cash. Example if I buy CoD:blackballs 4 brand new for $60 and 5 seconds later when i play the new maps and want to sell it i get what the game is going for on the market used which within 2 months of release will be around $54 - what it costs to run the store and corporate costs - a small profit which is likely to be around $3-5 = $30 cash or $35 credit.

Bullshit, last time I went to Gamestop they only gave in store credit for games traded in, and they gave crap for them as well as they had already killed off Funcoland, Software Etc. and EB games.

You'd be better off selling the games to a pawn shop.

This would be an excellent discussion on WASD, Especially since Pistol has experience working at Gamestop. and they Definitely have their fair share of "YOU WOT M8"? Moments, this being one.  i think the saddest thing i've ever done that in gamestop is helping a total stranger buy a game couldn't purchase himself.. he asked me can i buy him Modern Warfare 2, when that was popular, he gave me the money so i could purchase it cause this individual was under-age.

Still Regret it to this day.

I think trading in is basically advanced piracy, where you don't just steal the game (don't pay the developer), but actually pay a random guy...

does the same apply to buying a used car?

Producing a copy of a car costs thousands of dollars. Producing a copy of a game costs either nothing (if you are living in the 21st century) or less than a dollar (if you are in late 20th century).

I personally think that physical copies along with used game market should die, and steam-like system should be placed in its stead for console gaming. As in, you can still buy a game on a DVD if you can't download it, but it's only valid for one activation.

And instead of used game sales, where gamestop leeches industry off its money, just sell older releases at a cheaper prices like it's done on PC. This way gamers spend less and developers get more.

I have no idea how fingerprinting people is supposed to help. The only people who are going to come up are immigrants and people with criminal records, and if someone is on the run from the cops, or hasn't been caught for a crime yet, then they're not going to come up on the system anyway. But maybe there's something I'm missing

Not so much. Cars wear out. People who sell their old cars often buy new ones. It's not like we'll ever reach a point where everyone already has a car, so no one will ever need to buy a new one.

Games are different and Steam could totally take the GameStop model to an extreme, as an example. Imagine if they allowed users to sell their games on the Steam Market, charge a small tax and take all of it. There would be thousands of copies of most games, selling for pennies. Developers would lose the profits from their back catalog and even new games would not sell quite so well, as people would expect to pick up used copies for half the price a week after release.