@anon37156419 Just a few days ago I finished my playthrough of Morrowind. I think I got about 85-90% of the entire game’s content complete (including expansions) and there’s just no big stuff left for me to tackle, so I’m calling it quits. It’s been a good run. Steam says 155 hours. I’ve expanded about as much as my character possibly can. 100 in all attributes, 80 and above in almost all skills. I had been playing with the difficulty turned up all the way and it really shows how much power my character had gained by chopping and blasting her way through everything that got in her way.
I had only ever got to about 30% completion before, even though I’ve started Morrowind on more than one occasion. After really digging into the quests and paying attention to what the central quest is all about, I’ve come to see for myself why the game is praised so much. It’s flawed, absolutely, and a lot of the immersion is truly only paper thin and shatters when you put it under a microscope. However, despite that, Morrowind is a game that left me feeling like my character had truly gone out and done some shit and the world knew it. And I, as the player, had actually learned about the world of TES by playing. If you pay attention as you work through the questline, Morrowind teaches you about all these different people, who they like and don’t like, and why… unlike Oblivion/Skyrim that just throws fetch and kill quests at you with paper thin motives. It really amazed me how, at one point, I needed to get the support of some rich, powerful, smug asshole to further my claim as Nevanarine. Earlier in my playthrough, I had stole ebony armor out of this guy’s basement and found him and his lackeys to be total assholes. But after being more familiar with all the different factions, I later approached him as an equal of sorts rather than just thinking he was some asshole in my way. I told him what he wanted to hear, struck a bargain, and he threw his and his lackey’s support behind me and I went on my way. There were even many times when I took options that were less rewarding (monetarily speaking) because I simply liked that option better. Again, Morrowind’s charm really is paper thin in some ways… but it’s a paper thin visage that actually works, and it works without you having to pretend something silly to stay in roleplay.
Anyway, I strongly recommend giving Morrowind a properly chance. If you do, I advise just this short list of mods (and the game of the year edition ofc):
- Morrowind Overhaul Sounds and Graphics (this makes Morrowind look like a game from ~2010. Seriously. If you get the all in one package, it’ll come with things like the 4GB patch and tons of other stuff.)
- All the official add-ons (you can get them free on The Unofficial Elder Scrolls Pages)
- Apoapse’s Attack (makes it so swings don’t miss, but dmg is based on skill rather than hit/miss chance being skill based)
- More Barter Gold (Some people think this is cheating. It’s not. Vendors in major cities being broke af is unrealistic.)
- Madd Leveler (makes you level smoothly without having to worry about Bethesda’s retarded level bonus system)
- Fair Magicka Regen (Oblivion styled mana regen)
There are some others but those are the biggies. I don’t bother with things like Tamriel rebuilt or any of that shit. I’ve never been a fan of unofficial content. Too much unprofessional quality or inconsistent quality and lore that often breaks from what’s cannon.