US video game publisher Electronic Arts (EA) has reported a 51% jump in profit for the April-to-June quarter, boosted by strong sales of titles like Titanfall and FIFA 2014.
Net profit rose to $335m (£196m) for the period, up from $222m a year ago,
EA has also benefitted from the launch of gaming consoles, which has driven up demand for its video game titles.
However, the firm said it was delaying the launch of its title Battlefield Hardline from October to early 2015.
It said it was looking to make improvements to the game based on user suggestions and feedback on the test version.
We continue to view mobile as a business with tremendous opportunity as the market is experiencing significant global growth in smartphones and tablets”
Blake Jorgensen Electronic Arts
Andrew Wilson, chief executive of the firm, said in a statement the firm was "testing and implementing several new features that will help to make Battlefield Hardline a game that players can enjoy for many years to come".