Greetings!
I'm fairly new to game development and I was wondering what are some good resources for learning this?
I'm just wondering if there are any good books or tutorials that other people have found useful.
I'm looking to learn how to use OpenGL or others to create games. I want to really get into the complex stuff, and by that I mean I want to develop a game from scratch. I understand that this is more work and will be harder, but I find it more enjoyable than using an engine like Unity.
So if any body knows some good books or tutorials then please let me know!! Also the programming language doesn't matter.
Thanks!
I can't quantify the quality of this book personally yet, but I've just started diving into "Game Engine Architecture" by Jason Gregory. Also has a website dedicated strictly to it gameenginebook.com. Also interested in more on the subject.
This is a bit of a shot in the dark since I've never done anything beyond basic Unity stuff, but I remember coming across this video series:
It uses the LWJGL (LightWeight Java Game Library: http://www.lwjgl.org/#start). If you don't mind using Java then this might be a good option for you.
Sorry I can't be of more use, just wanted to throw that option out there in case it helps.
This guy is pretty cool if you want to do it in C
Thanks, i'll definitely check it out!