Hi Friends,
I’m looking to build a workstation for general use, graphics/video work, and Blender modeling, animation and rendering. I do a lot of volumetrics stuff in Cycles, so rendering favors the CPU over GPU in that case. The OS will be Linux.
Assuming a CPU (just the processor) budget of $1k-$2k, what’s the best choice for this type of work?
It should be compatible with an AsRock ROMED8-2T:
(although I can still return it and get another mobo if there’s a better choice).
I don’t know enough about the Epyc line and any gotcha’s there might be. ie. if any Epyc will fit or if there are subtypes. There’s also the “P” suffix in some models that might cause issues. What’s the best CPU for this workflow and budget?
I am also looking for suggestions on a graphics card, not sure if gaming or workstation is a better choice for Blender. I usually like to drive up to three screens, or one large one. Also needs to play nice on Linux and with Blender. Beyond that, I’m open to suggestions. I don’t want to waste money, but if there’s performance value (Blender, video editing) in something better I’m open to it.
So some of the options are:
7302P 16 core 3.0Ghz ($1,156)
7402P 24 core 2.8Ghz ($1,407)
7352 24 core 2.3Ghz ($1,580)
7551 32 core 2.0Ghz ($1,663)
It looks like as you go up in price, cores increase and clock drops. Is it safe to assume that the higher priced chips will always be faster on loads that can use all cores (ie rendering)? Are there any cases where a lower priced chip is actually a better value?
Thanks!