bedHedd's blog because discourse > twitter

Kinda a surprised that deadcells devs did a weird way of syncing save data. I didn’t have this issue with sea of stars.

experience so far:

For a person who has never played a rouge lite, it’s challenging, but rewarding game. It took me 20+ tries to clear the first boss (which I cheesed by using a sentry + bear trap). I wish there was a upgrade/weapon combo that combined the shield parry with your offensive weapon similar to mg:R’s offensive defensive upgrade. I’m not used to switching between sword and shield, so it’s hard to react to parryable attacks

I still have some mixed feelings about the game not having any save points, as it makes it really hard to put down when you get a really good loadout. My issues will probably go away as I get familiar enough with the game that clearing through the early levels is easier or unlock more upgrades.

Also TIL the difference between rouge lite and rouge like