I’ve noticed that when many sounds first play, about a half-second of them are ducked. Youtube videos, MP3s, VMs running Windows. It’s brief. It’s not a gamechanger. But I would love to know what the duck is going on with this motherducking half-second fade-in that happens with any new sound played. I believe Debian 12 is using PipeWire. Anyone else know a good way to unduck this? Thanks!
What audio device is it? Does it show multiple audio devices? Is this a TV with speakers? I know some TV’s have some sort of sound leveling to tone down commercials and it can act like this with it enabled.
It’s through the onboard Realtek chipset coming out of two nice speakers via the 3.5mm jack. Listed in Settings as Line Out - Starship/Matisse HD Audio Controller. I double-checked it with a Windows boot and it’s fine over there. Just in Linux.
I guess you could try a different kernel to rule that out. Apparently it isn’t the first time there has been a problem of this nature. It may have had a regression since 5.8.11:
I guess it’s possible. Yeah, last time I did a kernel upgrade, maybe about a year ago, they introduced a problem that broke sound altogether. Threw me for a loop because it never even crossed my mind that would happen, but it did. When I rolled back to the previous kernel, I suddenly had sound again.
Debian 12 uses Pipewire only on Gnome as default. This fading exists on Pulseaudio as well as on Pipewire.
@g04tn4d0 do you happen to have a X570 mainboard?
Oh, my! i have a B450 chipset.