A little teaser of what is to come :)

Another little update,
Over the last few days I have been working on some things to better sync the incoming frames to the host’s GPU.

This video is with VSync Disabled, so there is tearing, but you can see once it is past the frame tear if you look carefully you can see the client (left monitor) is slightly ahead of the physically attached monitor at times (hard to see due to LCD latency for black->white)

We are actually getting the frame from the host while the host is still waiting on vsync.

With vsync enabled I am now seeing a consistent average of around 1-10ms latency @ 60Hz

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